|
|
|
# What Unsafe Rust Can Do
|
|
|
|
|
|
|
|
The only things that are different in Unsafe Rust are that you can:
|
|
|
|
|
|
|
|
* Dereference raw pointers
|
|
|
|
* Call `unsafe` functions (including C functions, compiler intrinsics, and the raw allocator)
|
|
|
|
* Implement `unsafe` traits
|
|
|
|
* Mutate statics
|
|
|
|
* Access fields of `union`s
|
|
|
|
|
|
|
|
That's it. The reason these operations are relegated to Unsafe is that misusing
|
|
|
|
any of these things will cause the ever dreaded Undefined Behavior. Invoking
|
|
|
|
Undefined Behavior gives the compiler full rights to do arbitrarily bad things
|
|
|
|
to your program. You definitely *should not* invoke Undefined Behavior.
|
|
|
|
|
|
|
|
Unlike C, Undefined Behavior is pretty limited in scope in Rust. All the core
|
|
|
|
language cares about is preventing the following things:
|
|
|
|
|
|
|
|
* Dereferencing (using the `*` operator on) dangling, or unaligned pointers, or
|
|
|
|
wide pointers with invalid metadata (see below)
|
|
|
|
* Breaking the [pointer aliasing rules][]
|
|
|
|
* Unwinding into another language
|
|
|
|
* Causing a [data race][race]
|
|
|
|
* Executing code compiled with target features that the current thread of execution does
|
|
|
|
not support (see [`target_feature`][])
|
|
|
|
* Producing invalid primitive values (either alone or as a field of a compound
|
|
|
|
type such as `enum`/`struct`/array/tuple):
|
|
|
|
* a `bool` that isn't 0 or 1
|
|
|
|
* an undefined `enum` discriminant
|
|
|
|
* null `fn` pointers
|
|
|
|
* a `char` outside the ranges [0x0, 0xD7FF] and [0xE000, 0x10FFFF]
|
|
|
|
* a `!` (all values are invalid for this type)
|
|
|
|
* dangling/unaligned references, references that do themselves point to
|
|
|
|
invalid values, or wide references (to a dynamically sized type) with
|
|
|
|
invalid metadata
|
|
|
|
* slice metadata is invalid if the slice has a total size larger than
|
|
|
|
`isize::MAX` bytes in memory
|
|
|
|
* `dyn Trait` metadata is invalid if it is not a pointer to a vtable for
|
|
|
|
`Trait` that matches the actual dynamic trait the reference points to
|
|
|
|
* a non-utf8 `str`
|
|
|
|
* an integer (`i*`/`u*`), floating point value (`f*`), or raw pointer read from
|
|
|
|
[uninitialized memory][]
|
|
|
|
* an invalid library type with custom invalid values, such as a `NonNull` or
|
|
|
|
the `NonZero` family of types, that is 0
|
|
|
|
|
|
|
|
"Producing" a value happens any time a value is assigned, passed to a
|
|
|
|
function/primitive operation or returned from a function/primitive operation.
|
|
|
|
|
|
|
|
A reference/pointer is "dangling" if it is null or not all of the bytes it
|
|
|
|
points to are part of the same allocation (so in particular they all have to be
|
|
|
|
part of *some* allocation). The span of bytes it points to is determined by the
|
|
|
|
pointer value and the size of the pointee type. As a consequence, if the span is
|
|
|
|
empty, "dangling" is the same as "non-null".
|
|
|
|
|
|
|
|
That's it. That's all the causes of Undefined Behavior baked into Rust. Of
|
|
|
|
course, unsafe functions and traits are free to declare arbitrary other
|
|
|
|
constraints that a program must maintain to avoid Undefined Behavior. For
|
|
|
|
instance, the allocator APIs declare that deallocating unallocated memory is
|
|
|
|
Undefined Behavior.
|
|
|
|
|
|
|
|
However, violations of these constraints generally will just transitively lead to one of
|
|
|
|
the above problems. Some additional constraints may also derive from compiler
|
|
|
|
intrinsics that make special assumptions about how code can be optimized. For instance,
|
|
|
|
Vec and Box make use of intrinsics that require their pointers to be non-null at all times.
|
|
|
|
|
|
|
|
Rust is otherwise quite permissive with respect to other dubious operations.
|
|
|
|
Rust considers it "safe" to:
|
|
|
|
|
|
|
|
* Deadlock
|
|
|
|
* Have a [race condition][race]
|
|
|
|
* Leak memory
|
|
|
|
* Fail to call destructors
|
|
|
|
* Overflow integers
|
|
|
|
* Abort the program
|
|
|
|
* Delete the production database
|
|
|
|
|
|
|
|
However any program that actually manages to do such a thing is *probably*
|
|
|
|
incorrect. Rust provides lots of tools to make these things rare, but
|
|
|
|
these problems are considered impractical to categorically prevent.
|
|
|
|
|
|
|
|
[pointer aliasing rules]: references.html
|
|
|
|
[uninitialized memory]: uninitialized.html
|
|
|
|
[race]: races.html
|
|
|
|
[`target_feature`]: ../reference/attributes/codegen.html#the-target_feature-attribute
|