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% IntoIter
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Let's move on to writing iterators. `iter` and `iter_mut` have already been
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written for us thanks to The Magic of Deref. However there's two interesting
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iterators that Vec provides that slices can't: `into_iter` and `drain`.
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IntoIter consumes the Vec by-value, and can consequently yield its elements
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by-value. In order to enable this, IntoIter needs to take control of Vec's
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allocation.
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IntoIter needs to be DoubleEnded as well, to enable reading from both ends.
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Reading from the back could just be implemented as calling `pop`, but reading
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from the front is harder. We could call `remove(0)` but that would be insanely
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expensive. Instead we're going to just use ptr::read to copy values out of
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either end of the Vec without mutating the buffer at all.
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To do this we're going to use a very common C idiom for array iteration. We'll
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make two pointers; one that points to the start of the array, and one that
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points to one-element past the end. When we want an element from one end, we'll
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read out the value pointed to at that end and move the pointer over by one. When
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the two pointers are equal, we know we're done.
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Note that the order of read and offset are reversed for `next` and `next_back`
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For `next_back` the pointer is always *after* the element it wants to read next,
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while for `next` the pointer is always *at* the element it wants to read next.
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To see why this is, consider the case where every element but one has been
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yielded.
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The array looks like this:
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```text
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S E
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[X, X, X, O, X, X, X]
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```
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If E pointed directly at the element it wanted to yield next, it would be
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indistinguishable from the case where there are no more elements to yield.
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Although we don't actually care about it during iteration, we also need to hold
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onto the Vec's allocation information in order to free it once IntoIter is
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dropped.
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So we're going to use the following struct:
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```rust,ignore
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struct IntoIter<T> {
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buf: Unique<T>,
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cap: usize,
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start: *const T,
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end: *const T,
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}
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```
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And this is what we end up with for initialization:
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```rust,ignore
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impl<T> Vec<T> {
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fn into_iter(self) -> IntoIter<T> {
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// Can't destructure Vec since it's Drop
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let ptr = self.ptr;
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let cap = self.cap;
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let len = self.len;
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// Make sure not to drop Vec since that will free the buffer
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mem::forget(self);
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unsafe {
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IntoIter {
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buf: ptr,
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cap: cap,
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start: *ptr,
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end: if cap == 0 {
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// can't offset off this pointer, it's not allocated!
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*ptr
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} else {
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ptr.offset(len as isize)
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}
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}
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}
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}
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}
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```
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Here's iterating forward:
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```rust,ignore
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impl<T> Iterator for IntoIter<T> {
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type Item = T;
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fn next(&mut self) -> Option<T> {
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if self.start == self.end {
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None
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} else {
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unsafe {
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let result = ptr::read(self.start);
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self.start = self.start.offset(1);
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Some(result)
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}
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}
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}
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fn size_hint(&self) -> (usize, Option<usize>) {
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let len = (self.end as usize - self.start as usize)
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/ mem::size_of::<T>();
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(len, Some(len))
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}
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}
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```
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And here's iterating backwards.
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```rust,ignore
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impl<T> DoubleEndedIterator for IntoIter<T> {
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fn next_back(&mut self) -> Option<T> {
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|
if self.start == self.end {
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None
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} else {
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|
unsafe {
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|
self.end = self.end.offset(-1);
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|
Some(ptr::read(self.end))
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|
}
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}
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|
}
|
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|
}
|
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|
```
|
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|
Because IntoIter takes ownership of its allocation, it needs to implement Drop
|
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|
|
to free it. However it *also* wants to implement Drop to drop any elements it
|
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|
|
contains that weren't yielded.
|
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|
|
|
|
|
|
|
|
|
|
```rust,ignore
|
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|
|
impl<T> Drop for IntoIter<T> {
|
|
|
|
fn drop(&mut self) {
|
|
|
|
if self.cap != 0 {
|
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|
|
// drop any remaining elements
|
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|
|
for _ in &mut *self {}
|
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|
|
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|
|
let align = mem::align_of::<T>();
|
|
|
|
let elem_size = mem::size_of::<T>();
|
|
|
|
let num_bytes = elem_size * self.cap;
|
|
|
|
unsafe {
|
|
|
|
heap::deallocate(*self.buf as *mut _, num_bytes, align);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
```
|