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% The Final Code
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```rust
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#![feature(unique)]
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#![feature(alloc, heap_api)]
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extern crate alloc;
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use std::ptr::{Unique, self};
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use std::mem;
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use std::ops::{Deref, DerefMut};
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use std::marker::PhantomData;
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use alloc::heap;
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struct RawVec<T> {
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ptr: Unique<T>,
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cap: usize,
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}
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impl<T> RawVec<T> {
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fn new() -> Self {
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unsafe {
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// !0 is usize::MAX. This branch should be stripped at compile time.
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let cap = if mem::size_of::<T>() == 0 { !0 } else { 0 };
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// heap::EMPTY doubles as "unallocated" and "zero-sized allocation"
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RawVec { ptr: Unique::new(heap::EMPTY as *mut T), cap: cap }
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}
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}
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fn grow(&mut self) {
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unsafe {
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let elem_size = mem::size_of::<T>();
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// since we set the capacity to usize::MAX when elem_size is
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// 0, getting to here necessarily means the Vec is overfull.
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assert!(elem_size != 0, "capacity overflow");
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let align = mem::align_of::<T>();
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let (new_cap, ptr) = if self.cap == 0 {
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let ptr = heap::allocate(elem_size, align);
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(1, ptr)
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} else {
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let new_cap = 2 * self.cap;
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let ptr = heap::reallocate(*self.ptr as *mut _,
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self.cap * elem_size,
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new_cap * elem_size,
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align);
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(new_cap, ptr)
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};
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// If allocate or reallocate fail, we'll get `null` back
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if ptr.is_null() { oom() }
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self.ptr = Unique::new(ptr as *mut _);
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self.cap = new_cap;
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}
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}
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}
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impl<T> Drop for RawVec<T> {
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fn drop(&mut self) {
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let elem_size = mem::size_of::<T>();
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if self.cap != 0 && elem_size != 0 {
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let align = mem::align_of::<T>();
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let num_bytes = elem_size * self.cap;
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unsafe {
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heap::deallocate(*self.ptr as *mut _, num_bytes, align);
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}
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}
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}
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}
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pub struct Vec<T> {
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buf: RawVec<T>,
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len: usize,
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}
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impl<T> Vec<T> {
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fn ptr(&self) -> *mut T { *self.buf.ptr }
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fn cap(&self) -> usize { self.buf.cap }
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pub fn new() -> Self {
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Vec { buf: RawVec::new(), len: 0 }
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}
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pub fn push(&mut self, elem: T) {
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if self.len == self.cap() { self.buf.grow(); }
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unsafe {
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ptr::write(self.ptr().offset(self.len as isize), elem);
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}
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// Can't fail, we'll OOM first.
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self.len += 1;
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}
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pub fn pop(&mut self) -> Option<T> {
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if self.len == 0 {
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None
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} else {
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self.len -= 1;
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unsafe {
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Some(ptr::read(self.ptr().offset(self.len as isize)))
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}
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}
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}
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pub fn insert(&mut self, index: usize, elem: T) {
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assert!(index <= self.len, "index out of bounds");
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if self.cap() == self.len { self.buf.grow(); }
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unsafe {
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if index < self.len {
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ptr::copy(self.ptr().offset(index as isize),
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self.ptr().offset(index as isize + 1),
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self.len - index);
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}
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ptr::write(self.ptr().offset(index as isize), elem);
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self.len += 1;
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}
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}
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pub fn remove(&mut self, index: usize) -> T {
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assert!(index < self.len, "index out of bounds");
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unsafe {
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self.len -= 1;
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let result = ptr::read(self.ptr().offset(index as isize));
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ptr::copy(self.ptr().offset(index as isize + 1),
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self.ptr().offset(index as isize),
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self.len - index);
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result
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}
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}
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pub fn into_iter(self) -> IntoIter<T> {
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unsafe {
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let iter = RawValIter::new(&self);
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let buf = ptr::read(&self.buf);
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mem::forget(self);
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IntoIter {
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iter: iter,
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_buf: buf,
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}
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}
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}
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pub fn drain(&mut self) -> Drain<T> {
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unsafe {
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let iter = RawValIter::new(&self);
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// this is a mem::forget safety thing. If Drain is forgotten, we just
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// leak the whole Vec's contents. Also we need to do this *eventually*
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// anyway, so why not do it now?
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self.len = 0;
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Drain {
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iter: iter,
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vec: PhantomData,
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}
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}
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}
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}
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impl<T> Drop for Vec<T> {
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fn drop(&mut self) {
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while let Some(_) = self.pop() {}
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// allocation is handled by RawVec
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}
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}
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impl<T> Deref for Vec<T> {
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type Target = [T];
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fn deref(&self) -> &[T] {
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unsafe {
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::std::slice::from_raw_parts(self.ptr(), self.len)
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}
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}
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}
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impl<T> DerefMut for Vec<T> {
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fn deref_mut(&mut self) -> &mut [T] {
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unsafe {
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::std::slice::from_raw_parts_mut(self.ptr(), self.len)
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}
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}
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}
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struct RawValIter<T> {
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start: *const T,
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end: *const T,
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}
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impl<T> RawValIter<T> {
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unsafe fn new(slice: &[T]) -> Self {
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RawValIter {
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start: slice.as_ptr(),
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end: if mem::size_of::<T>() == 0 {
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((slice.as_ptr() as usize) + slice.len()) as *const _
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} else if slice.len() == 0 {
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slice.as_ptr()
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} else {
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slice.as_ptr().offset(slice.len() as isize)
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}
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}
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}
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}
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impl<T> Iterator for RawValIter<T> {
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type Item = T;
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fn next(&mut self) -> Option<T> {
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if self.start == self.end {
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None
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} else {
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unsafe {
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let result = ptr::read(self.start);
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self.start = if mem::size_of::<T>() == 0 {
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(self.start as usize + 1) as *const _
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} else {
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self.start.offset(1)
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};
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Some(result)
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}
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}
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}
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fn size_hint(&self) -> (usize, Option<usize>) {
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let elem_size = mem::size_of::<T>();
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let len = (self.end as usize - self.start as usize)
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/ if elem_size == 0 { 1 } else { elem_size };
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(len, Some(len))
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}
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}
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impl<T> DoubleEndedIterator for RawValIter<T> {
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fn next_back(&mut self) -> Option<T> {
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if self.start == self.end {
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None
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} else {
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unsafe {
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self.end = if mem::size_of::<T>() == 0 {
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(self.end as usize - 1) as *const _
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} else {
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self.end.offset(-1)
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};
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Some(ptr::read(self.end))
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}
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}
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}
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}
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pub struct IntoIter<T> {
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_buf: RawVec<T>, // we don't actually care about this. Just need it to live.
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iter: RawValIter<T>,
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}
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impl<T> Iterator for IntoIter<T> {
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type Item = T;
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fn next(&mut self) -> Option<T> { self.iter.next() }
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fn size_hint(&self) -> (usize, Option<usize>) { self.iter.size_hint() }
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}
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impl<T> DoubleEndedIterator for IntoIter<T> {
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fn next_back(&mut self) -> Option<T> { self.iter.next_back() }
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}
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impl<T> Drop for IntoIter<T> {
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fn drop(&mut self) {
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for _ in &mut *self {}
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}
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}
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pub struct Drain<'a, T: 'a> {
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vec: PhantomData<&'a mut Vec<T>>,
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iter: RawValIter<T>,
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}
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impl<'a, T> Iterator for Drain<'a, T> {
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type Item = T;
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fn next(&mut self) -> Option<T> { self.iter.next_back() }
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fn size_hint(&self) -> (usize, Option<usize>) { self.iter.size_hint() }
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}
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impl<'a, T> DoubleEndedIterator for Drain<'a, T> {
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fn next_back(&mut self) -> Option<T> { self.iter.next_back() }
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}
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impl<'a, T> Drop for Drain<'a, T> {
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fn drop(&mut self) {
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// pre-drain the iter
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for _ in &mut self.iter {}
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}
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}
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/// Abort the process, we're out of memory!
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///
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/// In practice this is probably dead code on most OSes
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fn oom() {
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::std::process::exit(-9999);
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}
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# fn main() {}
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```
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