# Deallocating Next we should implement Drop so that we don't massively leak tons of resources. The easiest way is to just call `pop` until it yields None, and then deallocate our buffer. Note that calling `pop` is unneeded if `T: !Drop`. In theory we can ask Rust if `T` `needs_drop` and omit the calls to `pop`. However in practice LLVM is *really* good at removing simple side-effect free code like this, so I wouldn't bother unless you notice it's not being stripped (in this case it is). We must not call `Global.deallocate` when `self.cap == 0`, as in this case we haven't actually allocated any memory. ```rust,ignore impl Drop for Vec { fn drop(&mut self) { if self.cap != 0 { while let Some(_) = self.pop() { } unsafe { let c: NonNull = self.ptr.into(); Global.deallocate(c.cast(), Layout::array::(self.cap).unwrap()); } } } } ```