% Exotically Sized Types Most of the time, we think in terms of types with a fixed, positive size. This is not always the case, however. # Dynamically Sized Types (DSTs) Rust also supports types without a statically known size. On the surface, this is a bit nonsensical: Rust *must* know the size of something in order to work with it! DSTs are generally produced as views, or through type-erasure of types that *do* have a known size. Due to their lack of a statically known size, these types can only exist *behind* some kind of pointer. They consequently produce a *fat* pointer consisting of the pointer and the information that *completes* them. For instance, the slice type, `[T]`, is some statically unknown number of elements stored contiguously. `&[T]` consequently consists of a `(&T, usize)` pair that specifies where the slice starts, and how many elements it contains. Similarly, Trait Objects support interface-oriented type erasure through a `(data_ptr, vtable_ptr)` pair. Structs can actually store a single DST directly as their last field, but this makes them a DST as well: ```rust // Can't be stored on the stack directly struct Foo { info: u32, data: [u8], } ``` **NOTE: As of Rust 1.0 struct DSTs are broken if the last field has a variable position based on its alignment.** # Zero Sized Types (ZSTs) Rust actually allows types to be specified that occupy *no* space: ```rust struct Foo; // No fields = no size // All fields have no size = no size struct Baz { foo: Foo, qux: (), // empty tuple has no size baz: [u8; 0], // empty array has no size } ``` On their own, ZSTs are, for obvious reasons, pretty useless. However as with many curious layout choices in Rust, their potential is realized in a generic context. Rust largely understands that any operation that produces or stores a ZST can be reduced to a no-op. For instance, a `HashSet` can be effeciently implemented as a thin wrapper around `HashMap` because all the operations `HashMap` normally does to store and retrieve keys will be completely stripped in monomorphization. Similarly `Result<(), ()>` and `Option<()>` are effectively just fancy `bool`s. Safe code need not worry about ZSTs, but *unsafe* code must be careful about the consequence of types with no size. In particular, pointer offsets are no-ops, and standard allocators (including jemalloc, the one used by Rust) generally consider passing in `0` as Undefined Behaviour. # Void Types Rust also enables types to be declared that *cannot even be instantiated*. These types can only be talked about at the type level, and never at the value level. ```rust enum Foo { } // No variants = VOID ``` TODO: WHY?!