% Lifetime Elision In order to make common patterns more ergonomic, Rust allows lifetimes to be *elided* in function signatures. A *lifetime position* is anywhere you can write a lifetime in a type: ```rust,ignore &'a T &'a mut T T<'a> ``` Lifetime positions can appear as either "input" or "output": * For `fn` definitions, input refers to the types of the formal arguments in the `fn` definition, while output refers to result types. So `fn foo(s: &str) -> (&str, &str)` has elided one lifetime in input position and two lifetimes in output position. Note that the input positions of a `fn` method definition do not include the lifetimes that occur in the method's `impl` header (nor lifetimes that occur in the trait header, for a default method). * In the future, it should be possible to elide `impl` headers in the same manner. Elision rules are as follows: * Each elided lifetime in input position becomes a distinct lifetime parameter. * If there is exactly one input lifetime position (elided or not), that lifetime is assigned to *all* elided output lifetimes. * If there are multiple input lifetime positions, but one of them is `&self` or `&mut self`, the lifetime of `self` is assigned to *all* elided output lifetimes. * Otherwise, it is an error to elide an output lifetime. Examples: ```rust,ignore fn print(s: &str); // elided fn print<'a>(s: &'a str); // expanded fn debug(lvl: uint, s: &str); // elided fn debug<'a>(lvl: uint, s: &'a str); // expanded fn substr(s: &str, until: uint) -> &str; // elided fn substr<'a>(s: &'a str, until: uint) -> &'a str; // expanded fn get_str() -> &str; // ILLEGAL fn frob(s: &str, t: &str) -> &str; // ILLEGAL fn get_mut(&mut self) -> &mut T; // elided fn get_mut<'a>(&'a mut self) -> &'a mut T; // expanded fn args(&mut self, args: &[T]) -> &mut Command // elided fn args<'a, 'b, T:ToCStr>(&'a mut self, args: &'b [T]) -> &'a mut Command // expanded fn new(buf: &mut [u8]) -> BufWriter; // elided fn new<'a>(buf: &'a mut [u8]) -> BufWriter<'a> // expanded ```