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<h1 id="数据布局和基本操作"><a class="header" href="#数据布局和基本操作">数据布局和基本操作</a></h1>
<p>对于新的链表来说,最重要的就是我们可以自由地操控列表的尾部( tail )。</p>
<h2 id="数据布局"><a class="header" href="#数据布局">数据布局</a></h2>
<p>例如以下是一个不太常见的持久化列表布局:</p>
<pre><code class="language-shell">list1 = A -&gt; B -&gt; C -&gt; D
list2 = tail(list1) = B -&gt; C -&gt; D
list3 = push(list2, X) = X -&gt; B -&gt; C -&gt; D
</code></pre>
<p>如果上面的不够清晰,我们还可以从内存角度来看:</p>
<pre><code class="language-shell">list1 -&gt; A ---+
|
v
list2 ------&gt; B -&gt; C -&gt; D
^
|
list3 -&gt; X ---+
</code></pre>
<p>这里大家可能会看出一些端倪:节点 <code>B</code> 被多个链表所共享,这造成了我们无法通过 <code>Box</code> 的方式来实现,因为如果使用 <code>Box</code>,还存在一个问题,谁来负责清理释放?如果 drop <code>list2</code>,那 <code>B</code> 节点会被清理释放吗?</p>
<p>函数式语言或者说其它绝大多数语言,并不存在这个问题,因为 GC 垃圾回收解千愁,但是 Rust 并没有。</p>
<p>好在标准库为我们提供了引用计数的数据结构: <code>Rc / Arc</code>,引用计数可以被认为是一种简单的 GC对于很多场景来说引用计数的数据吞吐量要远小于垃圾回收而且引用计数还存在循环引用的风险但... 我们有其它选择吗? :(</p>
<p>不过使用 Rc 意味着我们的数据将无法被改变,因为它不具备内部可变性,关于 Rc/Arc 的详细介绍请看<a href="https://course.rs/advance/smart-pointer/rc-arc.html">这里</a></p>
<p>下面,简单的将我们的数据结构通过 <code>Rc</code> 来实现:</p>
<pre><pre class="playground"><code class="language-rust edition2021"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>// in third.rs
use std::rc::Rc;
pub struct List&lt;T&gt; {
head: Link&lt;T&gt;,
}
type Link&lt;T&gt; = Option&lt;Rc&lt;Node&lt;T&gt;&gt;&gt;;
struct Node&lt;T&gt; {
elem: T,
next: Link&lt;T&gt;,
}
<span class="boring">}</span></code></pre></pre>
<p>需要注意的是, <code>Rc</code> 在 Rust 中并不是一等公民,它没有被包含在 <code>std::prelude</code> 中,因此我们必须手动引入 <code>use std::rc::Rc</code> (混得好失败 - , -)</p>
<h2 id="基本操作"><a class="header" href="#基本操作">基本操作</a></h2>
<p>首先,对于 List 的构造器,可以直接复制粘贴:</p>
<pre><pre class="playground"><code class="language-rust edition2021"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>impl&lt;T&gt; List&lt;T&gt; {
pub fn new() -&gt; Self {
List { head: None }
}
}
<span class="boring">}</span></code></pre></pre>
<p>而之前的 <code>push</code><code>pop</code> 已无任何意义,因为新链表是不可变的,但我们可以使用功能相似的 <code>prepend</code><code>tail</code> 来返回新的链表。</p>
<pre><pre class="playground"><code class="language-rust edition2021"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>pub fn prepend(&amp;self, elem: T) -&gt; List&lt;T&gt; {
List { head: Some(Rc::new(Node {
elem: elem,
next: self.head.clone(),
}))}
}
<span class="boring">}</span></code></pre></pre>
<p>大家可能会大惊失色,什么,你竟然用了 <code>clone</code>,不是号称高性能链表实现吗?别急,这里其实只是 <code>Rc::clone</code>,对于该方法而言,<code>clone</code> 仅仅是增加引用计数,并不是复制底层的数据。虽然 <code>Rc</code> 的性能要比 <code>Box</code> 的引用方式低一点,但是它依然是多所有权前提下最好的解决方式或者说之一。</p>
<p>还有一点值得注意, <code>head</code><code>Option&lt;Rc&lt;Node&lt;T&gt;&gt;&gt;</code> 类型,那么为何不先匹配出内部的 <code>Rc&lt;Node&lt;T&gt;&gt;</code>,然后再 clone 呢?原因是 <code>Option</code> 也提供了相应的 API它的功能跟我们的需求是一致的。</p>
<p>运行下试试:</p>
<pre><code class="language-shell">$ cargo build
warning: field is never used: `elem`
--&gt; src/third.rs:10:5
|
10 | elem: T,
| ^^^^^^^
|
= note: #[warn(dead_code)] on by default
warning: field is never used: `next`
--&gt; src/third.rs:11:5
|
11 | next: Link&lt;T&gt;,
| ^^^^^^^^^^^^^
</code></pre>
<p>胆战心惊的编译通过(胆战心惊? 日常基本操作,请坐下!)。</p>
<p>继续来实现 <code>tail</code>,该方法会将现有链表的首个元素移除,并返回剩余的链表:</p>
<pre><pre class="playground"><code class="language-rust edition2021"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>pub fn tail(&amp;self) -&gt; List&lt;T&gt; {
List { head: self.head.as_ref().map(|node| node.next.clone()) }
}
<span class="boring">}</span></code></pre></pre>
<pre><code class="language-shell">$ cargo build
error[E0308]: mismatched types
--&gt; src/third.rs:27:22
|
27 | List { head: self.head.as_ref().map(|node| node.next.clone()) }
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ expected struct `std::rc::Rc`, found enum `std::option::Option`
|
= note: expected type `std::option::Option&lt;std::rc::Rc&lt;_&gt;&gt;`
found type `std::option::Option&lt;std::option::Option&lt;std::rc::Rc&lt;_&gt;&gt;&gt;`
</code></pre>
<p>看起来这里的 <code>map</code> 多套了一层 <code>Option</code>,可以用 <code>and_then</code> 替代:</p>
<pre><pre class="playground"><code class="language-rust edition2021"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>pub fn tail(&amp;self) -&gt; List&lt;T&gt; {
List { head: self.head.as_ref().and_then(|node| node.next.clone()) }
}
<span class="boring">}</span></code></pre></pre>
<p>顺利通过编译,很棒!最后就是实现 <code>head</code> 方法,它返回首个元素的引用,跟之前链表的 <code>peek</code> 方法一样:</p>
<pre><pre class="playground"><code class="language-rust edition2021"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>pub fn head(&amp;self) -&gt; Option&lt;&amp;T&gt; {
self.head.as_ref().map(|node| &amp;node.elem )
}
<span class="boring">}</span></code></pre></pre>
<p>好了,至此,新链表的基本操作都已经实现,最后让我们写几个测试用例来看看它们是骡子还是马:</p>
<pre><pre class="playground"><code class="language-rust edition2021"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[cfg(test)]
mod test {
use super::List;
#[test]
fn basics() {
let list = List::new();
assert_eq!(list.head(), None);
let list = list.prepend(1).prepend(2).prepend(3);
assert_eq!(list.head(), Some(&amp;3));
let list = list.tail();
assert_eq!(list.head(), Some(&amp;2));
let list = list.tail();
assert_eq!(list.head(), Some(&amp;1));
let list = list.tail();
assert_eq!(list.head(), None);
// Make sure empty tail works
let list = list.tail();
assert_eq!(list.head(), None);
}
}
<span class="boring">}</span></code></pre></pre>
<pre><code class="language-shell">$ cargo test
Running target/debug/lists-5c71138492ad4b4a
running 5 tests
test first::test::basics ... ok
test second::test::into_iter ... ok
test second::test::basics ... ok
test second::test::iter ... ok
test third::test::basics ... ok
test result: ok. 5 passed; 0 failed; 0 ignored; 0 measured
</code></pre>
<p>哦对了... 我们好像忘了一个重要特性:对链表的迭代。</p>
<pre><pre class="playground"><code class="language-rust edition2021"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>pub struct Iter&lt;'a, T&gt; {
next: Option&lt;&amp;'a Node&lt;T&gt;&gt;,
}
impl&lt;T&gt; List&lt;T&gt; {
pub fn iter(&amp;self) -&gt; Iter&lt;'_, T&gt; {
Iter { next: self.head.as_deref() }
}
}
impl&lt;'a, T&gt; Iterator for Iter&lt;'a, T&gt; {
type Item = &amp;'a T;
fn next(&amp;mut self) -&gt; Option&lt;Self::Item&gt; {
self.next.map(|node| {
self.next = node.next.as_deref();
&amp;node.elem
})
}
}
<span class="boring">}</span></code></pre></pre>
<pre><pre class="playground"><code class="language-rust edition2021"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>#[test]
fn iter() {
let list = List::new().prepend(1).prepend(2).prepend(3);
let mut iter = list.iter();
assert_eq!(iter.next(), Some(&amp;3));
assert_eq!(iter.next(), Some(&amp;2));
assert_eq!(iter.next(), Some(&amp;1));
}
<span class="boring">}</span></code></pre></pre>
<pre><code class="language-shell">$ cargo test
Running target/debug/lists-5c71138492ad4b4a
running 7 tests
test first::test::basics ... ok
test second::test::basics ... ok
test second::test::iter ... ok
test second::test::into_iter ... ok
test second::test::peek ... ok
test third::test::basics ... ok
test third::test::iter ... ok
test result: ok. 6 passed; 0 failed; 0 ignored; 0 measured
</code></pre>
<p>细心的同学可能会觉得我在凑字数,这不跟之前的链表迭代实现一样一样的嘛?恭喜你答对了 </p>
<p>最后,给大家留个作业,你可以尝试下看能不能实现 <code>IntoIter</code><code>IterMut</code>,如果实现不了请不要打我,冤有头债有主,都是 <code>Rc</code> 惹的祸 :(</p>
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