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<ol class="chapter"><li class="chapter-item affix "><a href="../../../about-book.html">关于本书</a></li><li class="chapter-item affix "><a href="../../../into-rust.html">进入 Rust 编程世界</a></li><li class="chapter-item affix "><a href="../../../first-try/sth-you-should-not-do.html">避免从入门到放弃</a></li><li class="chapter-item affix "><a href="../../../community.html">社区和锈书</a></li><li class="spacer"></li><li class="chapter-item affix "><a href="../../../some-thoughts.html">Xobserve: 一切皆可观测</a></li><li class="chapter-item affix "><a href="../../../beat-ai.html">BeatAI: 工程师 AI 入门圣经</a></li><li class="chapter-item affix "><li class="part-title">Rust 语言基础学习</li><li class="spacer"></li><li class="chapter-item "><a href="../../../first-try/intro.html"><strong aria-hidden="true">1.</strong> 寻找牛刀,以便小试</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../first-try/installation.html"><strong aria-hidden="true">1.1.</strong> 安装 Rust 环境</a></li><li class="chapter-item "><a href="../../../first-try/editor.html"><strong aria-hidden="true">1.2.</strong> 墙推 VSCode!</a></li><li class="chapter-item "><a href="../../../first-try/cargo.html"><strong aria-hidden="true">1.3.</strong> 认识 Cargo</a></li><li class="chapter-item "><a href="../../../first-try/hello-world.html"><strong aria-hidden="true">1.4.</strong> 不仅仅是 Hello world</a></li><li class="chapter-item "><a href="../../../first-try/slowly-downloading.html"><strong aria-hidden="true">1.5.</strong> 下载依赖太慢了?</a></li></ol></li><li class="chapter-item "><a href="../../../basic/intro.html"><strong aria-hidden="true">2.</strong> Rust 基础入门</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../basic/variable.html"><strong aria-hidden="true">2.1.</strong> 变量绑定与解构</a></li><li class="chapter-item "><a href="../../../basic/base-type/index.html"><strong aria-hidden="true">2.2.</strong> 基本类型</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../basic/base-type/numbers.html"><strong aria-hidden="true">2.2.1.</strong> 数值类型</a></li><li class="chapter-item "><a href="../../../basic/base-type/char-bool.html"><strong aria-hidden="true">2.2.2.</strong> 字符、布尔、单元类型</a></li><li class="chapter-item "><a href="../../../basic/base-type/statement-expression.html"><strong aria-hidden="true">2.2.3.</strong> 语句与表达式</a></li><li class="chapter-item "><a href="../../../basic/base-type/function.html"><strong aria-hidden="true">2.2.4.</strong> 函数</a></li></ol></li><li class="chapter-item "><a href="../../../basic/ownership/index.html"><strong aria-hidden="true">2.3.</strong> 所有权和借用</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../basic/ownership/ownership.html"><strong aria-hidden="true">2.3.1.</strong> 所有权</a></li><li class="chapter-item "><a href="../../../basic/ownership/borrowing.html"><strong aria-hidden="true">2.3.2.</strong> 引用与借用</a></li></ol></li><li class="chapter-item "><a href="../../../basic/compound-type/intro.html"><strong aria-hidden="true">2.4.</strong> 复合类型</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../basic/compound-type/string-slice.html"><strong aria-hidden="true">2.4.1.</strong> 字符串与切片</a></li><li class="chapter-item "><a href="../../../basic/compound-type/tuple.html"><strong aria-hidden="true">2.4.2.</strong> 元组</a></li><li class="chapter-item "><a href="../../../basic/compound-type/struct.html"><strong aria-hidden="true">2.4.3.</strong> 结构体</a></li><li class="chapter-item "><a href="../../../basic/compound-type/enum.html"><strong aria-hidden="true">2.4.4.</strong> 枚举</a></li><li class="chapter-item "><a href="../../../basic/compound-type/array.html"><strong aria-hidden="true">2.4.5.</strong> 数组</a></li></ol></li><li class="chapter-item "><a href="../../../basic/flow-control.html"><strong aria-hidden="true">2.5.</strong> 流程控制</a></li><li class="chapter-item "><a href="../../../basic/match-pattern/intro.html"><strong aria-hidden="true">2.6.</strong> 模式匹配</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../basic/match-pattern/match-if-let.html"><strong aria-hidden="true">2.6.1.</strong> match 和 if let</a></li><li class="chapter-item "><a href="../../../basic/match-pattern/option.html"><strong aria-hidden="true">2.6.2.</strong> 解构 Option</a></li><li class="chapter-item "><a href="../../../basic/match-pattern/pattern-match.html"><strong aria-hidden="true">2.6.3.</strong> 模式适用场景</a></li><li class="chapter-item "><a href="../../../basic/match-pattern/all-patterns.html"><strong aria-hidden="true">2.6.4.</strong> 全模式列表</a></li></ol></li><li class="chapter-item "><a href="../../../basic/method.html"><strong aria-hidden="true">2.7.</strong> 方法 Method</a></li><li class="chapter-item "><a href="../../../basic/trait/intro.html"><strong aria-hidden="true">2.8.</strong> 泛型和特征</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../basic/trait/generic.html"><strong aria-hidden="true">2.8.1.</strong> 泛型 Generics</a></li><li class="chapter-item "><a href="../../../basic/trait/trait.html"><strong aria-hidden="true">2.8.2.</strong> 特征 Trait</a></li><li class="chapter-item "><a href="../../../basic/trait/trait-object.html"><strong aria-hidden="true">2.8.3.</strong> 特征对象</a></li><li class="chapter-item "><a href="../../../basic/trait/advance-trait.html"><strong aria-hidden="true">2.8.4.</strong> 进一步深入特征</a></li></ol></li><li class="chapter-item "><a href="../../../basic/collections/intro.html"><strong aria-hidden="true">2.9.</strong> 集合类型</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../basic/collections/vector.html"><strong aria-hidden="true">2.9.1.</strong> 动态数组 Vector</a></li><li class="chapter-item "><a href="../../../basic/collections/hashmap.html"><strong aria-hidden="true">2.9.2.</strong> KV 存储 HashMap</a></li></ol></li><li class="chapter-item "><a href="../../../basic/lifetime.html"><strong aria-hidden="true">2.10.</strong> 认识生命周期</a></li><li class="chapter-item "><a href="../../../basic/result-error/intro.html"><strong aria-hidden="true">2.11.</strong> 返回值和错误处理</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../basic/result-error/panic.html"><strong aria-hidden="true">2.11.1.</strong> panic! 深入剖析</a></li><li class="chapter-item "><a href="../../../basic/result-error/result.html"><strong aria-hidden="true">2.11.2.</strong> 返回值 Result 和?</a></li></ol></li><li class="chapter-item "><a href="../../../basic/crate-module/intro.html"><strong aria-hidden="true">2.12.</strong> 包和模块</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../basic/crate-module/crate.html"><strong aria-hidden="true">2.12.1.</strong> 包 Crate</a></li><li class="chapter-item "><a href="../../../basic/crate-module/module.html"><strong aria-hidden="true">2.12.2.</strong> 模块 Module</a></li><li class="chapter-item "><a href="../../../basic/crate-module/use.html"><strong aria-hidden="true">2.12.3.</strong> 使用 use 引入模块及受限可见性</a></li></ol></li><li class="chapter-item "><a href="../../../basic/comment.html"><strong aria-hidden="true">2.13.</strong> 注释和文档</a></li><li class="chapter-item "><a href="../../../basic/formatted-output.html"><strong aria-hidden="true">2.14.</strong> 格式化输出</a></li></ol></li><li class="chapter-item "><a href="../../../basic-practice/intro.html"><strong aria-hidden="true">3.</strong> 入门实战:文件搜索工具</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../basic-practice/base-features.html"><strong aria-hidden="true">3.1.</strong> 基本功能</a></li><li class="chapter-item "><a href="../../../basic-practice/refactoring.html"><strong aria-hidden="true">3.2.</strong> 增加模块化和错误处理</a></li><li class="chapter-item "><a href="../../../basic-practice/tests.html"><strong aria-hidden="true">3.3.</strong> 测试驱动开发</a></li><li class="chapter-item "><a href="../../../basic-practice/envs.html"><strong aria-hidden="true">3.4.</strong> 使用环境变量</a></li><li class="chapter-item "><a href="../../../basic-practice/stderr.html"><strong aria-hidden="true">3.5.</strong> 重定向错误信息的输出</a></li><li class="chapter-item "><a href="../../../basic-practice/iterators.html"><strong aria-hidden="true">3.6.</strong> 使用迭代器来改进程序(可选)</a></li></ol></li><li class="chapter-item "><li class="part-title">Rust 语言进阶学习</li><li class="spacer"></li><li class="chapter-item "><a href="../../../advance/intro.html"><strong aria-hidden="true">4.</strong> Rust 高级进阶</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../advance/lifetime/intro.html"><strong aria-hidden="true">4.1.</strong> 生命周期</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../advance/lifetime/advance.html"><strong aria-hidden="true">4.1.1.</strong> 深入生命周期</a></li><li class="chapter-item "><a href="../../../advance/lifetime/static.html"><strong aria-hidden="true">4.1.2.</strong> &'static 和 T: 'static</a></li></ol></li><li class="chapter-item "><a href="../../../advance/functional-programing/intro.html"><strong aria-hidden="true">4.2.</strong> 函数式编程: 闭包、迭代器</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../advance/functional-programing/closure.html"><strong aria-hidden="true">4.2.1.</strong> 闭包 Closure</a></li><li class="chapter-item "><a href="../../../advance/functional-programing/iterator.html"><strong aria-hidden="true">4.2.2.</strong> 迭代器 Iterator</a></li></ol></li><li class="chapter-item "><a href="../../../advance/into-types/intro.html"><strong aria-hidden="true">4.3.</strong> 深入类型</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../advance/into-types/converse.html"><strong aria-hidden="true">4.3.1.</strong> 类型转换</a></li><li class="chapter-item "><a href="../../../advance/into-types/custom-type.html"><strong aria-hidden="true">4.3.2.</strong> newtype 和 类型别名</a></li><li class="chapter-item "><a href="../../../advance/into-types/sized.html"><strong aria-hidden="true">4.3.3.</strong> Sized 和不定长类型 DST</a></li><li class="chapter-item "><a href="../../../advance/into-types/enum-int.html"><strong aria-hidden="true">4.3.4.</strong> 枚举和整数</a></li></ol></li><li class="chapter-item "><a href="../../../advance/smart-pointer/intro.html"><strong aria-hidden="true">4.4.</strong> 智能指针</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../advance/smart-pointer/box.html"><strong aria-hidden="true">4.4.1.</strong> Box堆对象分配</a></li><li class="chapter-item "><a href="../../../advance/smart-pointer/deref.html"><strong aria-hidden="true">4.4.2.</strong> Deref 解引用</a></li><li class="chapter-item "><a href="../../../advance/smart-pointer/drop.html"><strong aria-hidden="true">4.4.3.</strong> Drop 释放资源</a></li><li class="chapter-item "><a href="../../../advance/smart-pointer/rc-arc.html"><strong aria-hidden="true">4.4.4.</strong> Rc 与 Arc 实现 1vN 所有权机制</a></li><li class="chapter-item "><a href="../../../advance/smart-pointer/cell-refcell.html"><strong aria-hidden="true">4.4.5.</strong> Cell 与 RefCell 内部可变性</a></li></ol></li><li class="chapter-item "><a href="../../../advance/circle-self-ref/intro.html"><strong aria-hidden="true">4.5.</strong> 循环引用与自引用</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../advance/circle-self-ref/circle-reference.html"><strong aria-hidden="true">4.5.1.</strong> Weak 与循环引用</a></li><li class="chapter-item "><a href="../../../advance/circle-self-ref/self-referential.html"><strong aria-hidden="true">4.5.2.</strong> 结构体中的自引用</a></li></ol></li><li class="chapter-item "><a href="../../../advance/concurrency-with-threads/intro.html"><strong aria-hidden="true">4.6.</strong> 多线程并发编程</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../advance/concurrency-with-threads/concurrency-parallelism.html"><strong aria-hidden="true">4.6.1.</strong> 并发和并行</a></li><li class="chapter-item "><a href="../../../advance/concurrency-with-threads/thread.html"><strong aria-hidden="true">4.6.2.</strong> 使用多线程</a></li><li class="chapter-item "><a href="../../../advance/concurrency-with-threads/message-passing.html"><strong aria-hidden="true">4.6.3.</strong> 线程同步:消息传递</a></li><li class="chapter-item "><a href="../../../advance/concurrency-with-threads/sync1.html"><strong aria-hidden="true">4.6.4.</strong> 线程同步:锁、Condvar 和信号量</a></li><li class="chapter-item "><a href="../../../advance/concurrency-with-threads/sync2.html"><strong aria-hidden="true">4.6.5.</strong> 线程同步:Atomic 原子操作与内存顺序</a></li><li class="chapter-item "><a href="../../../advance/concurrency-with-threads/send-sync.html"><strong aria-hidden="true">4.6.6.</strong> 基于 Send 和 Sync 的线程安全</a></li></ol></li><li class="chapter-item "><a href="../../../advance/global-variable.html"><strong aria-hidden="true">4.7.</strong> 全局变量</a></li><li class="chapter-item "><a href="../../../advance/errors.html"><strong aria-hidden="true">4.8.</strong> 错误处理</a></li><li class="chapter-item "><a href="../../../advance/unsafe/intro.html"><strong aria-hidden="true">4.9.</strong> Unsafe Rust</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../advance/unsafe/superpowers.html"><strong aria-hidden="true">4.9.1.</strong> 五种兵器</a></li><li class="chapter-item "><a href="../../../advance/unsafe/inline-asm.html"><strong aria-hidden="true">4.9.2.</strong> 内联汇编</a></li></ol></li><li class="chapter-item "><a href="../../../advance/macro.html"><strong aria-hidden="true">4.10.</strong> Macro 宏编程</a></li><li class="chapter-item "><a href="../../../advance/async/intro.html"><strong aria-hidden="true">4.11.</strong> async/await 异步编程</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../advance/async/getting-started.html"><strong aria-hidden="true">4.11.1.</strong> async 编程入门</a></li><li class="chapter-item "><a href="../../../advance/async/future-excuting.html"><strong aria-hidden="true">4.11.2.</strong> 底层探秘: Future 执行与任务调度</a></li><li class="chapter-item "><a href="../../../advance/async/pin-unpin.html"><strong aria-hidden="true">4.11.3.</strong> 定海神针 Pin 和 Unpin</a></li><li class="chapter-item "><a href="../../../advance/async/async-await.html"><strong aria-hidden="true">4.11.4.</strong> async/await 和 Stream 流处理</a></li><li class="chapter-item "><a href="../../../advance/async/multi-futures-simultaneous.html"><strong aria-hidden="true">4.11.5.</strong> 同时运行多个 Future</a></li><li class="chapter-item "><a href="../../../advance/async/pain-points-and-workarounds.html"><strong aria-hidden="true">4.11.6.</strong> 一些疑难问题的解决办法</a></li><li class="chapter-item "><a href="../../../advance/async/web-server.html"><strong aria-hidden="true">4.11.7.</strong> 实践应用:Async Web 服务器</a></li></ol></li></ol></li><li class="chapter-item "><a href="../../../advance-practice1/intro.html"><strong aria-hidden="true">5.</strong> 进阶实战1: 实现一个 web 服务器</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../advance-practice1/web-server.html"><strong aria-hidden="true">5.1.</strong> 单线程版本</a></li><li class="chapter-item "><a href="../../../advance-practice1/multi-threads.html"><strong aria-hidden="true">5.2.</strong> 多线程版本</a></li><li class="chapter-item "><a href="../../../advance-practice1/graceful-shutdown.html"><strong aria-hidden="true">5.3.</strong> 优雅关闭和资源清理</a></li></ol></li><li class="chapter-item "><a href="../../../advance-practice/intro.html"><strong aria-hidden="true">6.</strong> 进阶实战2: 实现一个简单 Redis</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../advance-practice/overview.html"><strong aria-hidden="true">6.1.</strong> tokio 概览</a></li><li class="chapter-item "><a href="../../../advance-practice/getting-startted.html"><strong aria-hidden="true">6.2.</strong> 使用初印象</a></li><li class="chapter-item "><a href="../../../advance-practice/spawning.html"><strong aria-hidden="true">6.3.</strong> 创建异步任务</a></li><li class="chapter-item "><a href="../../../advance-practice/shared-state.html"><strong aria-hidden="true">6.4.</strong> 共享状态</a></li><li class="chapter-item "><a href="../../../advance-practice/channels.html"><strong aria-hidden="true">6.5.</strong> 消息传递</a></li><li class="chapter-item "><a href="../../../advance-practice/io.html"><strong aria-hidden="true">6.6.</strong> I/O</a></li><li class="chapter-item "><a href="../../../advance-practice/frame.html"><strong aria-hidden="true">6.7.</strong> 解析数据帧</a></li><li class="chapter-item "><a href="../../../advance-practice/async.html"><strong aria-hidden="true">6.8.</strong> 深入 async</a></li><li class="chapter-item "><a href="../../../advance-practice/select.html"><strong aria-hidden="true">6.9.</strong> select</a></li><li class="chapter-item "><a href="../../../advance-practice/stream.html"><strong aria-hidden="true">6.10.</strong> 类似迭代器的 Stream</a></li><li class="chapter-item "><a href="../../../advance-practice/graceful-shutdown.html"><strong aria-hidden="true">6.11.</strong> 优雅的关闭</a></li><li class="chapter-item "><a href="../../../advance-practice/bridging-with-sync.html"><strong aria-hidden="true">6.12.</strong> 异步跟同步共存</a></li></ol></li><li class="chapter-item "><a href="../../../difficulties/intro.html"><strong aria-hidden="true">7.</strong> Rust 难点攻关</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../difficulties/slice.html"><strong aria-hidden="true">7.1.</strong> 切片和切片引用</a></li><li class="chapter-item "><a href="../../../difficulties/eq.html"><strong aria-hidden="true">7.2.</strong> Eq 和 PartialEq</a></li><li class="chapter-item "><a href="../../../difficulties/string.html"><strong aria-hidden="true">7.3.</strong> String、&str 和 str TODO</a></li><li class="chapter-item "><a href="../../../difficulties/lifetime.html"><strong aria-hidden="true">7.4.</strong> 作用域、生命周期和 NLL TODO</a></li><li class="chapter-item "><a href="../../../difficulties/move-copy.html"><strong aria-hidden="true">7.5.</strong> move、Copy 和 Clone TODO</a></li><li class="chapter-item "><a href="../../../advance/difficulties/pointer.html"><strong aria-hidden="true">7.6.</strong> 裸指针、引用和智能指针 TODO</a></li></ol></li><li class="chapter-item "><li class="part-title">常用工具链</li><li class="spacer"></li><li class="chapter-item "><a href="../../../test/intro.html"><strong aria-hidden="true">8.</strong> 自动化测试</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../test/write-tests.html"><strong aria-hidden="true">8.1.</strong> 编写测试及控制执行</a></li><li class="chapter-item "><a href="../../../test/unit-integration-test.html"><strong aria-hidden="true">8.2.</strong> 单元测试和集成测试</a></li><li class="chapter-item "><a href="../../../test/assertion.html"><strong aria-hidden="true">8.3.</strong> 断言 assertion</a></li><li class="chapter-item "><a href="../../../test/ci.html"><strong aria-hidden="true">8.4.</strong> 用 GitHub Actions 进行持续集成</a></li><li class="chapter-item "><a href="../../../test/benchmark.html"><strong aria-hidden="true">8.5.</strong> 基准测试 benchmark</a></li></ol></li><li class="chapter-item "><a href="../../../cargo/intro.html"><strong aria-hidden="true">9.</strong> Cargo 使用指南</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../cargo/getting-started.html"><strong aria-hidden="true">9.1.</strong> 上手使用</a></li><li class="chapter-item "><a href="../../../cargo/guide/intro.html"><strong aria-hidden="true">9.2.</strong> 基础指南</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../cargo/guide/why-exist.html"><strong aria-hidden="true">9.2.1.</strong> 为何会有 Cargo</a></li><li class="chapter-item "><a href="../../../cargo/guide/download-package.html"><strong aria-hidden="true">9.2.2.</strong> 下载并构建 Package</a></li><li class="chapter-item "><a href="../../../cargo/guide/dependencies.html"><strong aria-hidden="true">9.2.3.</strong> 添加依赖</a></li><li class="chapter-item "><a href="../../../cargo/guide/package-layout.html"><strong aria-hidden="true">9.2.4.</strong> Package 目录结构</a></li><li class="chapter-item "><a href="../../../cargo/guide/cargo-toml-lock.html"><strong aria-hidden="true">9.2.5.</strong> Cargo.toml vs Cargo.lock</a></li><li class="chapter-item "><a href="../../../cargo/guide/tests-ci.html"><strong aria-hidden="true">9.2.6.</strong> 测试和 CI</a></li><li class="chapter-item "><a href="../../../cargo/guide/cargo-cache.html"><strong aria-hidden="true">9.2.7.</strong> Cargo 缓存</a></li><li class="chapter-item "><a href="../../../cargo/guide/build-cache.html"><strong aria-hidden="true">9.2.8.</strong> Build 缓存</a></li></ol></li><li class="chapter-item "><a href="../../../cargo/reference/intro.html"><strong aria-hidden="true">9.3.</strong> 进阶指南</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../cargo/reference/specify-deps.html"><strong aria-hidden="true">9.3.1.</strong> 指定依赖项</a></li><li class="chapter-item "><a href="../../../cargo/reference/deps-overriding.html"><strong aria-hidden="true">9.3.2.</strong> 依赖覆盖</a></li><li class="chapter-item "><a href="../../../cargo/reference/manifest.html"><strong aria-hidden="true">9.3.3.</strong> Cargo.toml 清单详解</a></li><li class="chapter-item "><a href="../../../cargo/reference/cargo-target.html"><strong aria-hidden="true">9.3.4.</strong> Cargo Target</a></li><li class="chapter-item "><a href="../../../cargo/reference/workspaces.html"><strong aria-hidden="true">9.3.5.</strong> 工作空间 Workspace</a></li><li class="chapter-item "><a href="../../../cargo/reference/features/intro.html"><strong aria-hidden="true">9.3.6.</strong> 条件编译 Features</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../cargo/reference/features/examples.html"><strong aria-hidden="true">9.3.6.1.</strong> Features 示例</a></li></ol></li><li class="chapter-item "><a href="../../../cargo/reference/profiles.html"><strong aria-hidden="true">9.3.7.</strong> 发布配置 Profile</a></li><li class="chapter-item "><a href="../../../cargo/reference/configuration.html"><strong aria-hidden="true">9.3.8.</strong> 通过 config.toml 对 Cargo 进行配置</a></li><li class="chapter-item "><a href="../../../cargo/reference/publishing-on-crates.io.html"><strong aria-hidden="true">9.3.9.</strong> 发布到 crates.io</a></li><li class="chapter-item "><a href="../../../cargo/reference/build-script/intro.html"><strong aria-hidden="true">9.3.10.</strong> 构建脚本 build.rs</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../cargo/reference/build-script/examples.html"><strong aria-hidden="true">9.3.10.1.</strong> 构建脚本示例</a></li></ol></li></ol></li></ol></li><li class="chapter-item "><li class="part-title">开发实践</li><li class="spacer"></li><li class="chapter-item "><a href="../../../usecases/intro.html"><strong aria-hidden="true">10.</strong> 企业落地实践</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../usecases/aws-rust.html"><strong aria-hidden="true">10.1.</strong> AWS 为何这么喜欢 Rust?</a></li></ol></li><li class="chapter-item "><a href="../../../logs/intro.html"><strong aria-hidden="true">11.</strong> 日志和监控</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../logs/about-log.html"><strong aria-hidden="true">11.1.</strong> 日志详解</a></li><li class="chapter-item "><a href="../../../logs/log.html"><strong aria-hidden="true">11.2.</strong> 日志门面 log</a></li><li class="chapter-item "><a href="../../../logs/tracing.html"><strong aria-hidden="true">11.3.</strong> 使用 tracing 记录日志</a></li><li class="chapter-item "><a href="../../../logs/tracing-logger.html"><strong aria-hidden="true">11.4.</strong> 自定义 tracing 的输出格式</a></li><li class="chapter-item "><a href="../../../logs/observe/intro.html"><strong aria-hidden="true">11.5.</strong> 监控</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../logs/observe/about-observe.html"><strong aria-hidden="true">11.5.1.</strong> 可观测性</a></li><li class="chapter-item "><a href="../../../logs/observe/trace.html"><strong aria-hidden="true">11.5.2.</strong> 分布式追踪</a></li></ol></li></ol></li><li class="chapter-item "><a href="../../../practice/intro.html"><strong aria-hidden="true">12.</strong> Rust 最佳实践</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../practice/third-party-libs.html"><strong aria-hidden="true">12.1.</strong> 日常开发三方库精选</a></li><li class="chapter-item "><a href="../../../practice/naming.html"><strong aria-hidden="true">12.2.</strong> 命名规范</a></li><li class="chapter-item "><a href="../../../practice/interview.html"><strong aria-hidden="true">12.3.</strong> 面试经验</a></li><li class="chapter-item "><a href="../../../practice/best-pratice.html"><strong aria-hidden="true">12.4.</strong> 代码开发实践 todo</a></li></ol></li><li class="chapter-item "><a href="../../../too-many-lists/intro.html"><strong aria-hidden="true">13.</strong> 手把手带你实现链表</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../too-many-lists/do-we-need-it.html"><strong aria-hidden="true">13.1.</strong> 我们到底需不需要链表</a></li><li class="chapter-item "><a href="../../../too-many-lists/bad-stack/intro.html"><strong aria-hidden="true">13.2.</strong> 不太优秀的单向链表:栈</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../too-many-lists/bad-stack/layout.html"><strong aria-hidden="true">13.2.1.</strong> 数据布局</a></li><li class="chapter-item "><a href="../../../too-many-lists/bad-stack/basic-operations.html"><strong aria-hidden="true">13.2.2.</strong> 基本操作</a></li><li class="chapter-item "><a href="../../../too-many-lists/bad-stack/final-code.html"><strong aria-hidden="true">13.2.3.</strong> 最后实现</a></li></ol></li><li class="chapter-item "><a href="../../../too-many-lists/ok-stack/intro.html"><strong aria-hidden="true">13.3.</strong> 还可以的单向链表</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../too-many-lists/ok-stack/type-optimizing.html"><strong aria-hidden="true">13.3.1.</strong> 优化类型定义</a></li><li class="chapter-item "><a href="../../../too-many-lists/ok-stack/peek.html"><strong aria-hidden="true">13.3.2.</strong> 定义 Peek 函数</a></li><li class="chapter-item "><a href="../../../too-many-lists/ok-stack/iter.html"><strong aria-hidden="true">13.3.3.</strong> IntoIter 和 Iter</a></li><li class="chapter-item "><a href="../../../too-many-lists/ok-stack/itermut.html"><strong aria-hidden="true">13.3.4.</strong> IterMut 以及完整代码</a></li></ol></li><li class="chapter-item "><a href="../../../too-many-lists/persistent-stack/intro.html"><strong aria-hidden="true">13.4.</strong> 持久化单向链表</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../too-many-lists/persistent-stack/layout.html"><strong aria-hidden="true">13.4.1.</strong> 数据布局和基本操作</a></li><li class="chapter-item "><a href="../../../too-many-lists/persistent-stack/drop-arc.html"><strong aria-hidden="true">13.4.2.</strong> Drop、Arc 及完整代码</a></li></ol></li><li class="chapter-item "><a href="../../../too-many-lists/deque/intro.html"><strong aria-hidden="true">13.5.</strong> 不咋样的双端队列</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../too-many-lists/deque/layout.html"><strong aria-hidden="true">13.5.1.</strong> 数据布局和基本操作</a></li><li class="chapter-item "><a href="../../../too-many-lists/deque/peek.html"><strong aria-hidden="true">13.5.2.</strong> Peek</a></li><li class="chapter-item "><a href="../../../too-many-lists/deque/symmetric.html"><strong aria-hidden="true">13.5.3.</strong> 基本操作的对称镜像</a></li><li class="chapter-item "><a href="../../../too-many-lists/deque/iterator.html"><strong aria-hidden="true">13.5.4.</strong> 迭代器</a></li><li class="chapter-item "><a href="../../../too-many-lists/deque/final-code.html"><strong aria-hidden="true">13.5.5.</strong> 最终代码</a></li></ol></li><li class="chapter-item "><a href="../../../too-many-lists/unsafe-queue/intro.html"><strong aria-hidden="true">13.6.</strong> 不错的 unsafe 队列</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../too-many-lists/unsafe-queue/layout.html"><strong aria-hidden="true">13.6.1.</strong> 数据布局</a></li><li class="chapter-item "><a href="../../../too-many-lists/unsafe-queue/basics.html"><strong aria-hidden="true">13.6.2.</strong> 基本操作</a></li><li class="chapter-item "><a href="../../../too-many-lists/unsafe-queue/miri.html"><strong aria-hidden="true">13.6.3.</strong> Miri</a></li><li class="chapter-item "><a href="../../../too-many-lists/unsafe-queue/stacked-borrow.html"><strong aria-hidden="true">13.6.4.</strong> 栈借用</a></li><li class="chapter-item "><a href="../../../too-many-lists/unsafe-queue/testing-stacked-borrow.html"><strong aria-hidden="true">13.6.5.</strong> 测试栈借用</a></li><li class="chapter-item "><a href="../../../too-many-lists/unsafe-queue/layout2.html"><strong aria-hidden="true">13.6.6.</strong> 数据布局 2</a></li><li class="chapter-item "><a href="../../../too-many-lists/unsafe-queue/extra-junk.html"><strong aria-hidden="true">13.6.7.</strong> 额外的操作</a></li><li class="chapter-item "><a href="../../../too-many-lists/unsafe-queue/final-code.html"><strong aria-hidden="true">13.6.8.</strong> 最终代码</a></li></ol></li><li class="chapter-item "><a href="../../../too-many-lists/production-unsafe-deque/intro.html"><strong aria-hidden="true">13.7.</strong> 生产级的双向 unsafe 队列</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../too-many-lists/production-unsafe-deque/layout.html"><strong aria-hidden="true">13.7.1.</strong> 数据布局</a></li><li class="chapter-item "><a href="../../../too-many-lists/production-unsafe-deque/variance-and-phantomData.html"><strong aria-hidden="true">13.7.2.</strong> 型变与子类型</a></li><li class="chapter-item "><a href="../../../too-many-lists/production-unsafe-deque/basics.html"><strong aria-hidden="true">13.7.3.</strong> 基础结构</a></li><li class="chapter-item "><a href="../../../too-many-lists/production-unsafe-deque/drop-and-panic-safety.html"><strong aria-hidden="true">13.7.4.</strong> 恐慌与安全</a></li><li class="chapter-item "><a href="../../../too-many-lists/production-unsafe-deque/boring-combinatorics.html"><strong aria-hidden="true">13.7.5.</strong> 无聊的组合</a></li><li class="chapter-item "><a href="../../../too-many-lists/production-unsafe-deque/filling-in-random-bits.html"><strong aria-hidden="true">13.7.6.</strong> 其它特征</a></li><li class="chapter-item "><a href="../../../too-many-lists/production-unsafe-deque/testing.html"><strong aria-hidden="true">13.7.7.</strong> 测试</a></li><li class="chapter-item "><a href="../../../too-many-lists/production-unsafe-deque/send-sync-and-compile-tests.html"><strong aria-hidden="true">13.7.8.</strong> Send,Sync和编译测试</a></li><li class="chapter-item "><a href="../../../too-many-lists/production-unsafe-deque/implementing-cursors.html"><strong aria-hidden="true">13.7.9.</strong> 实现游标</a></li><li class="chapter-item "><a href="../../../too-many-lists/production-unsafe-deque/testing-cursors.html"><strong aria-hidden="true">13.7.10.</strong> 测试游标</a></li><li class="chapter-item "><a href="../../../too-many-lists/production-unsafe-deque/final-code.html"><strong aria-hidden="true">13.7.11.</strong> 最终代码</a></li></ol></li><li class="chapter-item "><a href="../../../too-many-lists/advanced-lists/intro.html"><strong aria-hidden="true">13.8.</strong> 使用高级技巧实现链表</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../too-many-lists/advanced-lists/double-singly.html"><strong aria-hidden="true">13.8.1.</strong> 双单向链表</a></li><li class="chapter-item "><a href="../../../too-many-lists/advanced-lists/stack-allocated.html"><strong aria-hidden="true">13.8.2.</strong> 栈上的链表</a></li></ol></li></ol></li><li class="chapter-item "><li class="part-title">攻克编译错误</li><li class="spacer"></li><li class="chapter-item expanded "><a href="../../../compiler/intro.html"><strong aria-hidden="true">14.</strong> 征服编译错误</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../../../compiler/fight-with-compiler/intro.html"><strong aria-hidden="true">14.1.</strong> 对抗编译检查</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item expanded "><a href="../../../compiler/fight-with-compiler/lifetime/intro.html"><strong aria-hidden="true">14.1.1.</strong> 生命周期</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../compiler/fight-with-compiler/lifetime/too-long1.html"><strong aria-hidden="true">14.1.1.1.</strong> 生命周期过大-01</a></li><li class="chapter-item "><a href="../../../compiler/fight-with-compiler/lifetime/too-long2.html"><strong aria-hidden="true">14.1.1.2.</strong> 生命周期过大-02</a></li><li class="chapter-item expanded "><a href="../../../compiler/fight-with-compiler/lifetime/loop.html" class="active"><strong aria-hidden="true">14.1.1.3.</strong> 循环中的生命周期</a></li><li class="chapter-item "><a href="../../../compiler/fight-with-compiler/lifetime/closure-with-static.html"><strong aria-hidden="true">14.1.1.4.</strong> 闭包碰到特征对象-01</a></li></ol></li><li class="chapter-item "><a href="../../../compiler/fight-with-compiler/borrowing/intro.html"><strong aria-hidden="true">14.1.2.</strong> 重复借用</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../compiler/fight-with-compiler/borrowing/ref-exist-in-out-fn.html"><strong aria-hidden="true">14.1.2.1.</strong> 同时在函数内外使用引用</a></li><li class="chapter-item "><a href="../../../compiler/fight-with-compiler/borrowing/borrow-distinct-fields-of-struct.html"><strong aria-hidden="true">14.1.2.2.</strong> 智能指针引起的重复借用错误</a></li></ol></li><li class="chapter-item "><a href="../../../compiler/fight-with-compiler/unconstrained.html"><strong aria-hidden="true">14.1.3.</strong> 类型未限制(todo)</a></li><li class="chapter-item "><a href="../../../compiler/fight-with-compiler/phantom-data.html"><strong aria-hidden="true">14.1.4.</strong> 幽灵数据(todo)</a></li></ol></li><li class="chapter-item "><a href="../../../compiler/pitfalls/index.html"><strong aria-hidden="true">14.2.</strong> Rust 常见陷阱</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../compiler/pitfalls/use-vec-in-for.html"><strong aria-hidden="true">14.2.1.</strong> for 循环中使用外部数组</a></li><li class="chapter-item "><a href="../../../compiler/pitfalls/stack-overflow.html"><strong aria-hidden="true">14.2.2.</strong> 线程类型导致的栈溢出</a></li><li class="chapter-item "><a href="../../../compiler/pitfalls/arithmetic-overflow.html"><strong aria-hidden="true">14.2.3.</strong> 算术溢出导致的 panic</a></li><li class="chapter-item "><a href="../../../compiler/pitfalls/closure-with-lifetime.html"><strong aria-hidden="true">14.2.4.</strong> 闭包中奇怪的生命周期</a></li><li class="chapter-item "><a href="../../../compiler/pitfalls/the-disabled-mutability.html"><strong aria-hidden="true">14.2.5.</strong> 可变变量不可变?</a></li><li class="chapter-item "><a href="../../../compiler/pitfalls/multiple-mutable-references.html"><strong aria-hidden="true">14.2.6.</strong> 可变借用失败引发的深入思考</a></li><li class="chapter-item "><a href="../../../compiler/pitfalls/lazy-iterators.html"><strong aria-hidden="true">14.2.7.</strong> 不太勤快的迭代器</a></li><li class="chapter-item "><a href="../../../compiler/pitfalls/weird-ranges.html"><strong aria-hidden="true">14.2.8.</strong> 奇怪的序列 x..y</a></li><li class="chapter-item "><a href="../../../compiler/pitfalls/iterator-everywhere.html"><strong aria-hidden="true">14.2.9.</strong> 无处不在的迭代器</a></li><li class="chapter-item "><a href="../../../compiler/pitfalls/main-with-channel-blocked.html"><strong aria-hidden="true">14.2.10.</strong> 线程间传递消息导致主线程无法结束</a></li><li class="chapter-item "><a href="../../../compiler/pitfalls/utf8-performance.html"><strong aria-hidden="true">14.2.11.</strong> 警惕 UTF-8 引发的性能隐患</a></li></ol></li></ol></li><li class="chapter-item "><li class="part-title">性能优化</li><li class="spacer"></li><li class="chapter-item "><a href="../../../profiling/intro.html"><strong aria-hidden="true">15.</strong> Rust 性能优化 todo</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../profiling/memory/intro.html"><strong aria-hidden="true">15.1.</strong> 深入内存 todo</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../profiling/memory/pointer-ref.html"><strong aria-hidden="true">15.1.1.</strong> 指针和引用 todo</a></li><li class="chapter-item "><a href="../../../profiling/memory/uninit.html"><strong aria-hidden="true">15.1.2.</strong> 未初始化内存 todo</a></li><li class="chapter-item "><a href="../../../profiling/memory/allocation.html"><strong aria-hidden="true">15.1.3.</strong> 内存分配 todo</a></li><li class="chapter-item "><a href="../../../profiling/memory/layout.html"><strong aria-hidden="true">15.1.4.</strong> 内存布局 todo</a></li><li class="chapter-item "><a href="../../../profiling/memory/virtual.html"><strong aria-hidden="true">15.1.5.</strong> 虚拟内存 todo</a></li></ol></li><li class="chapter-item "><a href="../../../profiling/performance/intro.html"><strong aria-hidden="true">15.2.</strong> 性能调优 doing</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../profiling/performance/string.html"><strong aria-hidden="true">15.2.1.</strong> 字符串操作性能</a></li><li class="chapter-item "><a href="../../../profiling/performance/deep-into-move.html"><strong aria-hidden="true">15.2.2.</strong> 深入理解 move</a></li><li class="chapter-item "><a href="../../../profiling/performance/early-optimise.html"><strong aria-hidden="true">15.2.3.</strong> 糟糕的提前优化 todo</a></li><li class="chapter-item "><a href="../../../profiling/performance/clone-copy.html"><strong aria-hidden="true">15.2.4.</strong> Clone 和 Copy todo</a></li><li class="chapter-item "><a href="../../../profiling/performance/runtime-check.html"><strong aria-hidden="true">15.2.5.</strong> 减少 Runtime check(todo)</a></li><li class="chapter-item "><a href="../../../profiling/performance/cpu-cache.html"><strong aria-hidden="true">15.2.6.</strong> CPU 缓存性能优化 todo</a></li><li class="chapter-item "><a href="../../../profiling/performance/calculate.html"><strong aria-hidden="true">15.2.7.</strong> 计算性能优化 todo</a></li><li class="chapter-item "><a href="../../../profiling/performance/heap-stack.html"><strong aria-hidden="true">15.2.8.</strong> 堆和栈 todo</a></li><li class="chapter-item "><a href="../../../profiling/performance/allocator.html"><strong aria-hidden="true">15.2.9.</strong> 内存 allocator todo</a></li><li class="chapter-item "><a href="../../../profiling/performance/tools.html"><strong aria-hidden="true">15.2.10.</strong> 常用性能测试工具 todo</a></li><li class="chapter-item "><a href="../../../profiling/performance/enum.html"><strong aria-hidden="true">15.2.11.</strong> Enum 内存优化 todo</a></li></ol></li><li class="chapter-item "><a href="../../../profiling/compiler/intro.html"><strong aria-hidden="true">15.3.</strong> 编译优化 todo</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../profiling/compiler/llvm.html"><strong aria-hidden="true">15.3.1.</strong> LLVM todo</a></li><li class="chapter-item "><a href="../../../profiling/compiler/attributes.html"><strong aria-hidden="true">15.3.2.</strong> 常见属性标记 todo</a></li><li class="chapter-item "><a href="../../../profiling/compiler/speed-up.html"><strong aria-hidden="true">15.3.3.</strong> 提升编译速度 todo</a></li><li class="chapter-item "><a href="../../../profiling/compiler/optimization/intro.html"><strong aria-hidden="true">15.3.4.</strong> 编译器优化 todo</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../profiling/compiler/optimization/option.html"><strong aria-hidden="true">15.3.4.1.</strong> Option 枚举 todo</a></li></ol></li></ol></li></ol></li><li class="chapter-item "><li class="part-title">附录</li><li class="spacer"></li><li class="chapter-item "><div><strong aria-hidden="true">16.</strong> Appendix</div><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../appendix/keywords.html"><strong aria-hidden="true">16.1.</strong> 关键字</a></li><li class="chapter-item "><a href="../../../appendix/operators.html"><strong aria-hidden="true">16.2.</strong> 运算符与符号</a></li><li class="chapter-item "><a href="../../../appendix/expressions.html"><strong aria-hidden="true">16.3.</strong> 表达式</a></li><li class="chapter-item "><a href="../../../appendix/derive.html"><strong aria-hidden="true">16.4.</strong> 派生特征 trait</a></li><li class="chapter-item "><a href="../../../appendix/prelude.html"><strong aria-hidden="true">16.5.</strong> prelude 模块 todo</a></li><li class="chapter-item "><a href="../../../appendix/rust-version.html"><strong aria-hidden="true">16.6.</strong> Rust 版本说明</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/intro.html"><strong aria-hidden="true">16.7.</strong> Rust 历次版本更新解读</a><a class="toggle"><div>❱</div></a></li><li><ol class="section"><li class="chapter-item "><a href="../../../appendix/rust-versions/1.58.html"><strong aria-hidden="true">16.7.1.</strong> 1.58</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.59.html"><strong aria-hidden="true">16.7.2.</strong> 1.59</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.60.html"><strong aria-hidden="true">16.7.3.</strong> 1.60</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.61.html"><strong aria-hidden="true">16.7.4.</strong> 1.61</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.62.html"><strong aria-hidden="true">16.7.5.</strong> 1.62</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.63.html"><strong aria-hidden="true">16.7.6.</strong> 1.63</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.64.html"><strong aria-hidden="true">16.7.7.</strong> 1.64</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.65.html"><strong aria-hidden="true">16.7.8.</strong> 1.65</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.66.html"><strong aria-hidden="true">16.7.9.</strong> 1.66</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.67.html"><strong aria-hidden="true">16.7.10.</strong> 1.67</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.68.html"><strong aria-hidden="true">16.7.11.</strong> 1.68</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.69.html"><strong aria-hidden="true">16.7.12.</strong> 1.69</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.70.html"><strong aria-hidden="true">16.7.13.</strong> 1.70</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.71.html"><strong aria-hidden="true">16.7.14.</strong> 1.71</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.72.html"><strong aria-hidden="true">16.7.15.</strong> 1.72</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.73.html"><strong aria-hidden="true">16.7.16.</strong> 1.73</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.74.html"><strong aria-hidden="true">16.7.17.</strong> 1.74</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.75.html"><strong aria-hidden="true">16.7.18.</strong> 1.75</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.76.html"><strong aria-hidden="true">16.7.19.</strong> 1.76</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.77.html"><strong aria-hidden="true">16.7.20.</strong> 1.77</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.78.html"><strong aria-hidden="true">16.7.21.</strong> 1.78</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.79.html"><strong aria-hidden="true">16.7.22.</strong> 1.79</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.80.html"><strong aria-hidden="true">16.7.23.</strong> 1.80</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.81.html"><strong aria-hidden="true">16.7.24.</strong> 1.81</a></li><li class="chapter-item "><a href="../../../appendix/rust-versions/1.82.html"><strong aria-hidden="true">16.7.25.</strong> 1.82</a></li></ol></li></ol></li></ol>
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<main>
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<h1 id="蠢笨编译器之循环生命周期"><a class="header" href="#蠢笨编译器之循环生命周期">蠢笨编译器之循环生命周期</a></h1>
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<p>当涉及生命周期时,Rust 编译器有时会变得不太聪明,如果再配合循环,蠢笨都不足以形容它,不信?那继续跟着我一起看看。</p>
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<h2 id="循环中的生命周期错误"><a class="header" href="#循环中的生命周期错误">循环中的生命周期错误</a></h2>
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<p>Talk is cheap, 一起来看个例子:</p>
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<pre><pre class="playground"><code class="language-rust edition2021"><span class="boring">#![allow(unused)]
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</span><span class="boring">fn main() {
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</span>use rand::{thread_rng, Rng};
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#[derive(Debug, PartialEq)]
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enum Tile {
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Empty,
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}
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fn random_empty_tile(arr: &mut [Tile]) -> &mut Tile {
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loop {
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let i = thread_rng().gen_range(0..arr.len());
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let tile = &mut arr[i];
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if Tile::Empty == *tile{
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return tile;
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}
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}
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}
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<span class="boring">}</span></code></pre></pre>
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<p>我们来看看上面的代码中,<code>loop</code>循环有几个引用:</p>
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<ul>
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<li><code>arr.len()</code>, 一个不可变引用,生命周期随着函数调用的结束而结束</li>
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<li><code>tile</code>是可变引用,生命周期在下次循环开始前会结束</li>
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</ul>
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<p>根据以上的分析,可以得出个初步结论:在同一次循环间各个引用生命周期互不影响,在两次循环间,引用也互不影响。</p>
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<p>那就简单了,开心运行,开心。。。报错:</p>
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<pre><code class="language-console">error[E0502]: cannot borrow `*arr` as immutable because it is also borrowed as mutable
|
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--> src/main.rs:10:43
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|
8 | fn random_empty_tile(arr: &mut [Tile]) -> &mut Tile {
|
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| - let's call the lifetime of this reference `'1`
|
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9 | loop {
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10 | let i = thread_rng().gen_range(0..arr.len());
|
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| ^^^ immutable borrow occurs here
|
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11 | let tile = &mut arr[i];
|
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| ----------- mutable borrow occurs here
|
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12 | if Tile::Empty == *tile{
|
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13 | return tile;
|
|
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| ---- returning this value requires that `arr[_]` is borrowed for `'1`
|
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|
error[E0499]: cannot borrow `arr[_]` as mutable more than once at a time
|
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--> src/main.rs:11:20
|
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|
8 | fn random_empty_tile(arr: &mut [Tile]) -> &mut Tile {
|
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|
| - let's call the lifetime of this reference `'1`
|
|
|
...
|
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|
11 | let tile = &mut arr[i];
|
|
|
| ^^^^^^^^^^^ `arr[_]` was mutably borrowed here in the previous iteration of the loop
|
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|
12 | if Tile::Empty == *tile{
|
|
|
13 | return tile;
|
|
|
| ---- returning this value requires that `arr[_]` is borrowed for `'1`
|
|
|
</code></pre>
|
|
|
<p>不仅是错误,还是史诗级别的错误!无情刷屏了!只能想办法梳理下:</p>
|
|
|
<ol>
|
|
|
<li><code>arr.len()</code>报错,原因是它借用了不可变引用,但是在紧跟着的<code>&mut arr[i]</code>中又借用了可变引用</li>
|
|
|
<li><code>&mut arr[i]</code>报错,因为在上一次循环中,已经借用过同样的可变引用<code>&mut arr[i]</code></li>
|
|
|
<li><code>tile</code>的生命周期跟<code>arr</code>不一致</li>
|
|
|
</ol>
|
|
|
<p>奇了怪了,跟我们之前的分析完全背道而驰,按理来说<code>arr.len()</code>的借用应该在调用后立刻结束,而不是持续到后面的代码行;同时可变借用<code>&mut arr[i]</code>也应该随着每次循环的结束而结束,为什么会前后两次循环会因为同一处的引用而报错?</p>
|
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|
<h2 id="尝试去掉中间变量"><a class="header" href="#尝试去掉中间变量">尝试去掉中间变量</a></h2>
|
|
|
<p>虽然报错复杂,不过可以看出,所有的错误都跟<code>tile</code>这个中间变量有关,我们试着移除它看看:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021"><span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>use rand::{thread_rng, Rng};
|
|
|
|
|
|
#[derive(Debug, PartialEq)]
|
|
|
enum Tile {
|
|
|
Empty,
|
|
|
}
|
|
|
|
|
|
fn random_empty_tile(arr: &mut [Tile]) -> &mut Tile {
|
|
|
loop {
|
|
|
let i = thread_rng().gen_range(0..arr.len());
|
|
|
if Tile::Empty == arr[i] {
|
|
|
return &mut arr[i];
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
<span class="boring">}</span></code></pre></pre>
|
|
|
<p>见证奇迹的时刻,竟然编译通过了!到底发什么了什么?仅仅移除了中间变量,就编译通过了?是否可以大胆的猜测,因为中间变量,导致编译器变蠢了,因此无法正确的识别引用的生命周期。</p>
|
|
|
<h2 id="循环展开"><a class="header" href="#循环展开">循环展开</a></h2>
|
|
|
<p>如果不使用循环呢?会不会也有这样的错误?咱们试着把循环展开:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021"><span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>use rand::{thread_rng, Rng};
|
|
|
|
|
|
#[derive(Debug, PartialEq)]
|
|
|
enum Tile {
|
|
|
Empty,
|
|
|
}
|
|
|
|
|
|
fn random_empty_tile_2<'arr>(arr: &'arr mut [Tile]) -> &'arr mut Tile {
|
|
|
let len = arr.len();
|
|
|
|
|
|
// First loop iteration
|
|
|
{
|
|
|
let i = thread_rng().gen_range(0..len);
|
|
|
let tile = &mut arr[i]; // Lifetime: 'arr
|
|
|
if Tile::Empty == *tile {
|
|
|
return tile;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
// Second loop iteration
|
|
|
{
|
|
|
let i = thread_rng().gen_range(0..len);
|
|
|
let tile = &mut arr[i]; // Lifetime: 'arr
|
|
|
if Tile::Empty == *tile {
|
|
|
return tile;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
unreachable!()
|
|
|
}
|
|
|
<span class="boring">}</span></code></pre></pre>
|
|
|
<p>结果,编译器还是不给通过,报的错误几乎一样</p>
|
|
|
<h2 id="深层原因"><a class="header" href="#深层原因">深层原因</a></h2>
|
|
|
<p>令人沮丧的是,我找遍了网上,也没有具体的原因,大家都说这是编译器太笨导致的问题,但是关于深层的原因,也没人能说出个所有然。</p>
|
|
|
<p>因此,我无法在本文中给出为什么编译器会这么笨的真实原因,如果以后有结果,会在这里进行更新。</p>
|
|
|
<p>------2022 年 1 月 13 日更新-------
|
|
|
兄弟们,我带着挖掘出的一些内容回来了,再来看段错误代码先:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021"><span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>struct A {
|
|
|
a: i32
|
|
|
}
|
|
|
|
|
|
impl A {
|
|
|
fn one(&mut self) -> &i32{
|
|
|
self.a = 10;
|
|
|
&self.a
|
|
|
}
|
|
|
fn two(&mut self) -> &i32 {
|
|
|
loop {
|
|
|
let k = self.one();
|
|
|
if *k > 10i32 {
|
|
|
return k;
|
|
|
}
|
|
|
|
|
|
// 可能存在的剩余代码
|
|
|
// ...
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
<span class="boring">}</span></code></pre></pre>
|
|
|
<p>我们来逐步深入分析下:</p>
|
|
|
<ol>
|
|
|
<li>首先为<code>two</code>方法增加一下生命周期标识: <code>fn two<'a>(&'a mut self) -> &'a i32 { .. }</code>, 这里根据生命周期的<a href="https://course.rs/basic/lifetime.html#%E4%B8%89%E6%9D%A1%E6%B6%88%E9%99%A4%E8%A7%84%E5%88%99">消除规则</a>添加的</li>
|
|
|
<li>根据生命周期标识可知:<code>two</code>中返回的<code>k</code>的生命周期必须是<code>'a</code></li>
|
|
|
<li>根据第 2 条,又可知:<code>let k = self.one();</code>中对<code>self</code>的借用生命周期也是<code>'a</code></li>
|
|
|
<li>因为<code>k</code>的借用发生在<code>loop</code>循环内,因此它需要小于等于循环的生命周期,但是根据之前的推断,它又要大于等于函数的生命周期<code>'a</code>,而函数的生命周期又大于等于循环生命周期,</li>
|
|
|
</ol>
|
|
|
<p>由上可以推出:<code>let k = self.one();</code>中<code>k</code>的生命周期要大于等于循环的生命周期,又要小于等于循环的生命周期, 唯一满足条件的就是:<code>k</code>的生命周期等于循环生命周期。</p>
|
|
|
<p>但是我们的<code>two</code>方法在循环中对<code>k</code>进行了提前返回,编译器自然会认为存在其它代码,这会导致<code>k</code>的生命周期小于循环的生命周期。</p>
|
|
|
<p>怎么办呢?很简单:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021"><span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>fn two(&mut self) -> &i32 {
|
|
|
loop {
|
|
|
let k = self.one();
|
|
|
return k;
|
|
|
}
|
|
|
}
|
|
|
<span class="boring">}</span></code></pre></pre>
|
|
|
<p>不要在<code>if</code>分支中返回<code>k</code>,而是直接返回,这样就让它们的生命周期相等了,最终可以顺利编译通过。</p>
|
|
|
<blockquote>
|
|
|
<p>如果一个引用值从函数的某个路径提前返回了,那么该借用必须要在函数的所有返回路径都合法</p>
|
|
|
</blockquote>
|
|
|
<h2 id="解决方法"><a class="header" href="#解决方法">解决方法</a></h2>
|
|
|
<p>虽然不能给出原因,但是我们可以看看解决办法,在上面,<strong>移除中间变量</strong>和<strong>消除代码分支</strong>都是可行的方法,还有一种方法就是将部分引用移到循环外面.</p>
|
|
|
<h4 id="引用外移"><a class="header" href="#引用外移">引用外移</a></h4>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021"><span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>fn random_empty_tile(arr: &mut [Tile]) -> &mut Tile {
|
|
|
let len = arr.len();
|
|
|
let mut the_chosen_i = 0;
|
|
|
loop {
|
|
|
let i = rand::thread_rng().gen_range(0..len);
|
|
|
let tile = &mut arr[i];
|
|
|
if Tile::Empty == *tile {
|
|
|
the_chosen_i = i;
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
&mut arr[the_chosen_i]
|
|
|
}
|
|
|
<span class="boring">}</span></code></pre></pre>
|
|
|
<p>在上面代码中,我们只在循环中保留一个可变引用,剩下的<code>arr.len</code>和返回值引用,都移到循环外面,顺利通过编译.</p>
|
|
|
<h2 id="一个更复杂的例子"><a class="header" href="#一个更复杂的例子">一个更复杂的例子</a></h2>
|
|
|
<p>再来看一个例子,代码会更复杂,但是原因几乎相同:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021"><span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>use std::collections::HashMap;
|
|
|
|
|
|
enum Symbol {
|
|
|
A,
|
|
|
}
|
|
|
|
|
|
pub struct SymbolTable {
|
|
|
scopes: Vec<Scope>,
|
|
|
current: usize,
|
|
|
}
|
|
|
|
|
|
struct Scope {
|
|
|
parent: Option<usize>,
|
|
|
symbols: HashMap<String, Symbol>,
|
|
|
}
|
|
|
|
|
|
impl SymbolTable {
|
|
|
pub fn get_mut(&mut self, name: &String) -> &mut Symbol {
|
|
|
let mut current = Some(self.current);
|
|
|
|
|
|
while let Some(id) = current {
|
|
|
let scope = self.scopes.get_mut(id).unwrap();
|
|
|
if let Some(symbol) = scope.symbols.get_mut(name) {
|
|
|
return symbol;
|
|
|
}
|
|
|
|
|
|
current = scope.parent;
|
|
|
}
|
|
|
|
|
|
panic!("Value not found: {}", name);
|
|
|
}
|
|
|
}
|
|
|
<span class="boring">}</span></code></pre></pre>
|
|
|
<p>运行后报错如下:</p>
|
|
|
<pre><code class="language-console">error[E0499]: cannot borrow `self.scopes` as mutable more than once at a time
|
|
|
--> src/main.rs:22:25
|
|
|
|
|
|
|
18 | pub fn get_mut(&mut self, name: &String) -> &mut Symbol {
|
|
|
| - let's call the lifetime of this reference `'1`
|
|
|
...
|
|
|
22 | let scope = self.scopes.get_mut(id).unwrap();
|
|
|
| ^^^^^^^^^^^ `self.scopes` was mutably borrowed here in the previous iteration of the loop
|
|
|
23 | if let Some(symbol) = scope.symbols.get_mut(name) {
|
|
|
24 | return symbol;
|
|
|
| ------ returning this value requires that `self.scopes` is borrowed for `'1`
|
|
|
</code></pre>
|
|
|
<p>对于上述代码,只需要将返回值修改下,即可通过编译:</p>
|
|
|
<pre><pre class="playground"><code class="language-rust edition2021"><span class="boring">#![allow(unused)]
|
|
|
</span><span class="boring">fn main() {
|
|
|
</span>fn get_mut(&mut self, name: &String) -> &mut Symbol {
|
|
|
let mut current = Some(self.current);
|
|
|
|
|
|
while let Some(id) = current {
|
|
|
let scope = self.scopes.get_mut(id).unwrap();
|
|
|
if scope.symbols.contains_key(name) {
|
|
|
return self.scopes.get_mut(id).unwrap().symbols.get_mut(name).unwrap();
|
|
|
}
|
|
|
|
|
|
current = scope.parent;
|
|
|
}
|
|
|
|
|
|
panic!("Value not found: {}", name);
|
|
|
}
|
|
|
<span class="boring">}</span></code></pre></pre>
|
|
|
<p>其中的关键就在于返回的时候,新建一个引用,而不是使用中间状态的引用。</p>
|
|
|
<h2 id="新借用检查器-polonius"><a class="header" href="#新借用检查器-polonius">新借用检查器 Polonius</a></h2>
|
|
|
<p>针对现有借用检查器存在的各种问题,Rust 团队正在研发一个全新的借用检查器,名曰<a href="https://github.com/rust-lang/polonius"><code>polonius</code></a>,但是目前它仍然处在开发阶段,如果想在自己项目中使用,需要在<code>rustc/RUSTFLAGS</code>中增加标志<code>-Zpolonius</code>,但是可能会导致编译速度变慢,或者引入一些新的编译错误。</p>
|
|
|
<h2 id="总结"><a class="header" href="#总结">总结</a></h2>
|
|
|
<p>编译器不是万能的,它也会迷茫,也会犯错。</p>
|
|
|
<p>因此我们在循环中使用引用类型时要格外小心,特别是涉及可变引用,这种情况下,最好的办法就是避免中间状态,或者在返回时避免使用中间状态。</p>
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