use gui::Draw; struct SelectBox { width: u32, height: u32, options: Vec, } impl Draw for SelectBox { fn draw(&self) { // code to actually draw a select box } } // ANCHOR: here use gui::{Button, Screen}; fn main() { let screen = Screen { components: vec![ Box::new(SelectBox { width: 75, height: 10, options: vec![ String::from("Yes"), String::from("Maybe"), String::from("No"), ], }), Box::new(Button { width: 50, height: 10, label: String::from("OK"), }), ], }; screen.run(); } // ANCHOR_END: here