#[derive(Debug, PartialEq, Copy, Clone)] enum ShirtColor { Red, Blue, } struct Inventory { shirts: Vec, } impl Inventory { fn giveaway(&self, user_preference: Option) -> ShirtColor { user_preference.unwrap_or_else(|| self.most_stocked()) } fn most_stocked(&self) -> ShirtColor { let mut num_red = 0; let mut num_blue = 0; for color in &self.shirts { match color { ShirtColor::Red => num_red += 1, ShirtColor::Blue => num_blue += 1, } } if num_red > num_blue { ShirtColor::Red } else { ShirtColor::Blue } } } fn main() { let store = Inventory { shirts: vec![ShirtColor::Blue, ShirtColor::Red, ShirtColor::Blue], }; let user_pref1 = Some(ShirtColor::Red); let giveaway1 = store.giveaway(user_pref1); println!( "The user with preference {:?} gets {:?}", user_pref1, giveaway1 ); let user_pref2 = None; let giveaway2 = store.giveaway(user_pref2); println!( "The user with preference {:?} gets {:?}", user_pref2, giveaway2 ); }