You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
trpl-zh-cn/appendix-04-useful-developm...

330 lines
33 KiB

This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

<!DOCTYPE HTML>
<html lang="zh-CN" class="light" dir="ltr">
<head>
<!-- Book generated using mdBook -->
<meta charset="UTF-8">
<title>D - 实用开发工具 - Rust 程序设计语言 简体中文版</title>
<!-- Custom HTML head -->
<meta name="description" content="Rust 程序设计语言 简体中文版">
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta name="theme-color" content="#ffffff">
<link rel="icon" href="favicon.svg">
<link rel="shortcut icon" href="favicon.png">
<link rel="stylesheet" href="css/variables.css">
<link rel="stylesheet" href="css/general.css">
<link rel="stylesheet" href="css/chrome.css">
<link rel="stylesheet" href="css/print.css" media="print">
<!-- Fonts -->
<link rel="stylesheet" href="FontAwesome/css/font-awesome.css">
<link rel="stylesheet" href="fonts/fonts.css">
<!-- Highlight.js Stylesheets -->
<link rel="stylesheet" href="highlight.css">
<link rel="stylesheet" href="tomorrow-night.css">
<link rel="stylesheet" href="ayu-highlight.css">
<!-- Custom theme stylesheets -->
<link rel="stylesheet" href="ferris.css">
<link rel="stylesheet" href="theme/2018-edition.css">
</head>
<body class="sidebar-visible no-js">
<div id="body-container">
<!-- Provide site root to javascript -->
<script>
var path_to_root = "";
var default_theme = window.matchMedia("(prefers-color-scheme: dark)").matches ? "navy" : "light";
</script>
<!-- Work around some values being stored in localStorage wrapped in quotes -->
<script>
try {
var theme = localStorage.getItem('mdbook-theme');
var sidebar = localStorage.getItem('mdbook-sidebar');
if (theme.startsWith('"') && theme.endsWith('"')) {
localStorage.setItem('mdbook-theme', theme.slice(1, theme.length - 1));
}
if (sidebar.startsWith('"') && sidebar.endsWith('"')) {
localStorage.setItem('mdbook-sidebar', sidebar.slice(1, sidebar.length - 1));
}
} catch (e) { }
</script>
<!-- Set the theme before any content is loaded, prevents flash -->
<script>
var theme;
try { theme = localStorage.getItem('mdbook-theme'); } catch(e) { }
if (theme === null || theme === undefined) { theme = default_theme; }
var html = document.querySelector('html');
html.classList.remove('light')
html.classList.add(theme);
var body = document.querySelector('body');
body.classList.remove('no-js')
body.classList.add('js');
</script>
<input type="checkbox" id="sidebar-toggle-anchor" class="hidden">
<!-- Hide / unhide sidebar before it is displayed -->
<script>
var body = document.querySelector('body');
var sidebar = null;
var sidebar_toggle = document.getElementById("sidebar-toggle-anchor");
if (document.body.clientWidth >= 1080) {
try { sidebar = localStorage.getItem('mdbook-sidebar'); } catch(e) { }
sidebar = sidebar || 'visible';
} else {
sidebar = 'hidden';
}
sidebar_toggle.checked = sidebar === 'visible';
body.classList.remove('sidebar-visible');
body.classList.add("sidebar-" + sidebar);
</script>
<nav id="sidebar" class="sidebar" aria-label="Table of contents">
<div class="sidebar-scrollbox">
<ol class="chapter"><li class="chapter-item expanded affix "><a href="title-page.html">Rust 程序设计语言</a></li><li class="chapter-item expanded affix "><a href="foreword.html">前言</a></li><li class="chapter-item expanded affix "><a href="ch00-00-introduction.html">简介</a></li><li class="chapter-item expanded "><a href="ch01-00-getting-started.html"><strong aria-hidden="true">1.</strong> 入门指南</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch01-01-installation.html"><strong aria-hidden="true">1.1.</strong> 安装</a></li><li class="chapter-item expanded "><a href="ch01-02-hello-world.html"><strong aria-hidden="true">1.2.</strong> Hello, World!</a></li><li class="chapter-item expanded "><a href="ch01-03-hello-cargo.html"><strong aria-hidden="true">1.3.</strong> Hello, Cargo!</a></li></ol></li><li class="chapter-item expanded "><a href="ch02-00-guessing-game-tutorial.html"><strong aria-hidden="true">2.</strong> 写个猜数字游戏</a></li><li class="chapter-item expanded "><a href="ch03-00-common-programming-concepts.html"><strong aria-hidden="true">3.</strong> 常见编程概念</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch03-01-variables-and-mutability.html"><strong aria-hidden="true">3.1.</strong> 变量与可变性</a></li><li class="chapter-item expanded "><a href="ch03-02-data-types.html"><strong aria-hidden="true">3.2.</strong> 数据类型</a></li><li class="chapter-item expanded "><a href="ch03-03-how-functions-work.html"><strong aria-hidden="true">3.3.</strong> 函数</a></li><li class="chapter-item expanded "><a href="ch03-04-comments.html"><strong aria-hidden="true">3.4.</strong> 注释</a></li><li class="chapter-item expanded "><a href="ch03-05-control-flow.html"><strong aria-hidden="true">3.5.</strong> 控制流</a></li></ol></li><li class="chapter-item expanded "><a href="ch04-00-understanding-ownership.html"><strong aria-hidden="true">4.</strong> 认识所有权</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch04-01-what-is-ownership.html"><strong aria-hidden="true">4.1.</strong> 什么是所有权?</a></li><li class="chapter-item expanded "><a href="ch04-02-references-and-borrowing.html"><strong aria-hidden="true">4.2.</strong> 引用与借用</a></li><li class="chapter-item expanded "><a href="ch04-03-slices.html"><strong aria-hidden="true">4.3.</strong> Slice 类型</a></li></ol></li><li class="chapter-item expanded "><a href="ch05-00-structs.html"><strong aria-hidden="true">5.</strong> 使用结构体组织相关联的数据</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch05-01-defining-structs.html"><strong aria-hidden="true">5.1.</strong> 结构体的定义和实例化</a></li><li class="chapter-item expanded "><a href="ch05-02-example-structs.html"><strong aria-hidden="true">5.2.</strong> 结构体示例程序</a></li><li class="chapter-item expanded "><a href="ch05-03-method-syntax.html"><strong aria-hidden="true">5.3.</strong> 方法语法</a></li></ol></li><li class="chapter-item expanded "><a href="ch06-00-enums.html"><strong aria-hidden="true">6.</strong> 枚举和模式匹配</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch06-01-defining-an-enum.html"><strong aria-hidden="true">6.1.</strong> 枚举的定义</a></li><li class="chapter-item expanded "><a href="ch06-02-match.html"><strong aria-hidden="true">6.2.</strong> match 控制流结构</a></li><li class="chapter-item expanded "><a href="ch06-03-if-let.html"><strong aria-hidden="true">6.3.</strong> if let 简洁控制流</a></li></ol></li><li class="chapter-item expanded "><a href="ch07-00-managing-growing-projects-with-packages-crates-and-modules.html"><strong aria-hidden="true">7.</strong> 使用包、Crate 和模块管理不断增长的项目</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch07-01-packages-and-crates.html"><strong aria-hidden="true">7.1.</strong> 包和 Crate</a></li><li class="chapter-item expanded "><a href="ch07-02-defining-modules-to-control-scope-and-privacy.html"><strong aria-hidden="true">7.2.</strong> 定义模块来控制作用域与私有性</a></li><li class="chapter-item expanded "><a href="ch07-03-paths-for-referring-to-an-item-in-the-module-tree.html"><strong aria-hidden="true">7.3.</strong> 引用模块项目的路径</a></li><li class="chapter-item expanded "><a href="ch07-04-bringing-paths-into-scope-with-the-use-keyword.html"><strong aria-hidden="true">7.4.</strong> 使用 use 关键字将路径引入作用域</a></li><li class="chapter-item expanded "><a href="ch07-05-separating-modules-into-different-files.html"><strong aria-hidden="true">7.5.</strong> 将模块拆分成多个文件</a></li></ol></li><li class="chapter-item expanded "><a href="ch08-00-common-collections.html"><strong aria-hidden="true">8.</strong> 常见集合</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch08-01-vectors.html"><strong aria-hidden="true">8.1.</strong> 使用 Vector 储存列表</a></li><li class="chapter-item expanded "><a href="ch08-02-strings.html"><strong aria-hidden="true">8.2.</strong> 使用字符串储存 UTF-8 编码的文本</a></li><li class="chapter-item expanded "><a href="ch08-03-hash-maps.html"><strong aria-hidden="true">8.3.</strong> 使用 Hash Map 储存键值对</a></li></ol></li><li class="chapter-item expanded "><a href="ch09-00-error-handling.html"><strong aria-hidden="true">9.</strong> 错误处理</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch09-01-unrecoverable-errors-with-panic.html"><strong aria-hidden="true">9.1.</strong> 用 panic! 处理不可恢复的错误</a></li><li class="chapter-item expanded "><a href="ch09-02-recoverable-errors-with-result.html"><strong aria-hidden="true">9.2.</strong> 用 Result 处理可恢复的错误</a></li><li class="chapter-item expanded "><a href="ch09-03-to-panic-or-not-to-panic.html"><strong aria-hidden="true">9.3.</strong> 要不要 panic!</a></li></ol></li><li class="chapter-item expanded "><a href="ch10-00-generics.html"><strong aria-hidden="true">10.</strong> 泛型、Trait 和生命周期</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch10-01-syntax.html"><strong aria-hidden="true">10.1.</strong> 泛型数据类型</a></li><li class="chapter-item expanded "><a href="ch10-02-traits.html"><strong aria-hidden="true">10.2.</strong> Trait定义共同行为</a></li><li class="chapter-item expanded "><a href="ch10-03-lifetime-syntax.html"><strong aria-hidden="true">10.3.</strong> 生命周期确保引用有效</a></li></ol></li><li class="chapter-item expanded "><a href="ch11-00-testing.html"><strong aria-hidden="true">11.</strong> 编写自动化测试</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch11-01-writing-tests.html"><strong aria-hidden="true">11.1.</strong> 如何编写测试</a></li><li class="chapter-item expanded "><a href="ch11-02-running-tests.html"><strong aria-hidden="true">11.2.</strong> 控制测试如何运行</a></li><li class="chapter-item expanded "><a href="ch11-03-test-organization.html"><strong aria-hidden="true">11.3.</strong> 测试的组织结构</a></li></ol></li><li class="chapter-item expanded "><a href="ch12-00-an-io-project.html"><strong aria-hidden="true">12.</strong> 一个 I/O 项目:构建命令行程序</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch12-01-accepting-command-line-arguments.html"><strong aria-hidden="true">12.1.</strong> 接受命令行参数</a></li><li class="chapter-item expanded "><a href="ch12-02-reading-a-file.html"><strong aria-hidden="true">12.2.</strong> 读取文件</a></li><li class="chapter-item expanded "><a href="ch12-03-improving-error-handling-and-modularity.html"><strong aria-hidden="true">12.3.</strong> 重构以改进模块化与错误处理</a></li><li class="chapter-item expanded "><a href="ch12-04-testing-the-librarys-functionality.html"><strong aria-hidden="true">12.4.</strong> 采用测试驱动开发完善库的功能</a></li><li class="chapter-item expanded "><a href="ch12-05-working-with-environment-variables.html"><strong aria-hidden="true">12.5.</strong> 处理环境变量</a></li><li class="chapter-item expanded "><a href="ch12-06-writing-to-stderr-instead-of-stdout.html"><strong aria-hidden="true">12.6.</strong> 将错误信息输出到标准错误而不是标准输出</a></li></ol></li><li class="chapter-item expanded "><a href="ch13-00-functional-features.html"><strong aria-hidden="true">13.</strong> Rust 中的函数式语言功能:迭代器与闭包</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch13-01-closures.html"><strong aria-hidden="true">13.1.</strong> 闭包:可以捕获其环境的匿名函数</a></li><li class="chapter-item expanded "><a href="ch13-02-iterators.html"><strong aria-hidden="true">13.2.</strong> 使用迭代器处理元素序列</a></li><li class="chapter-item expanded "><a href="ch13-03-improving-our-io-project.html"><strong aria-hidden="true">13.3.</strong> 改进之前的 I/O 项目</a></li><li class="chapter-item expanded "><a href="ch13-04-performance.html"><strong aria-hidden="true">13.4.</strong> 性能比较:循环对迭代器</a></li></ol></li><li class="chapter-item expanded "><a href="ch14-00-more-about-cargo.html"><strong aria-hidden="true">14.</strong> 更多关于 Cargo 和 Crates.io 的内容</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch14-01-release-profiles.html"><strong aria-hidden="true">14.1.</strong> 采用发布配置自定义构建</a></li><li class="chapter-item expanded "><a href="ch14-02-publishing-to-crates-io.html"><strong aria-hidden="true">14.2.</strong> 将 crate 发布到 Crates.io</a></li><li class="chapter-item expanded "><a href="ch14-03-cargo-workspaces.html"><strong aria-hidden="true">14.3.</strong> Cargo 工作空间</a></li><li class="chapter-item expanded "><a href="ch14-04-installing-binaries.html"><strong aria-hidden="true">14.4.</strong> 使用 cargo install 安装二进制文件</a></li><li class="chapter-item expanded "><a href="ch14-05-extending-cargo.html"><strong aria-hidden="true">14.5.</strong> Cargo 自定义扩展命令</a></li></ol></li><li class="chapter-item expanded "><a href="ch15-00-smart-pointers.html"><strong aria-hidden="true">15.</strong> 智能指针</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch15-01-box.html"><strong aria-hidden="true">15.1.</strong> 使用 Box&lt;T&gt; 指向堆上数据</a></li><li class="chapter-item expanded "><a href="ch15-02-deref.html"><strong aria-hidden="true">15.2.</strong> 使用 Deref Trait 将智能指针当作常规引用处理</a></li><li class="chapter-item expanded "><a href="ch15-03-drop.html"><strong aria-hidden="true">15.3.</strong> 使用 Drop Trait 运行清理代码</a></li><li class="chapter-item expanded "><a href="ch15-04-rc.html"><strong aria-hidden="true">15.4.</strong> Rc&lt;T&gt; 引用计数智能指针</a></li><li class="chapter-item expanded "><a href="ch15-05-interior-mutability.html"><strong aria-hidden="true">15.5.</strong> RefCell&lt;T&gt; 与内部可变性模式</a></li><li class="chapter-item expanded "><a href="ch15-06-reference-cycles.html"><strong aria-hidden="true">15.6.</strong> 引用循环会导致内存泄漏</a></li></ol></li><li class="chapter-item expanded "><a href="ch16-00-concurrency.html"><strong aria-hidden="true">16.</strong> 无畏并发</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch16-01-threads.html"><strong aria-hidden="true">16.1.</strong> 使用线程同时地运行代码</a></li><li class="chapter-item expanded "><a href="ch16-02-message-passing.html"><strong aria-hidden="true">16.2.</strong> 使用消息传递在线程间通信</a></li><li class="chapter-item expanded "><a href="ch16-03-shared-state.html"><strong aria-hidden="true">16.3.</strong> 共享状态并发</a></li><li class="chapter-item expanded "><a href="ch16-04-extensible-concurrency-sync-and-send.html"><strong aria-hidden="true">16.4.</strong> 使用 Sync 与 Send Traits 的可扩展并发</a></li></ol></li><li class="chapter-item expanded "><a href="ch17-00-oop.html"><strong aria-hidden="true">17.</strong> Rust 的面向对象编程特性</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch17-01-what-is-oo.html"><strong aria-hidden="true">17.1.</strong> 面向对象语言的特点</a></li><li class="chapter-item expanded "><a href="ch17-02-trait-objects.html"><strong aria-hidden="true">17.2.</strong> 顾及不同类型值的 trait 对象</a></li><li class="chapter-item expanded "><a href="ch17-03-oo-design-patterns.html"><strong aria-hidden="true">17.3.</strong> 面向对象设计模式的实现</a></li></ol></li><li class="chapter-item expanded "><a href="ch18-00-patterns.html"><strong aria-hidden="true">18.</strong> 模式与模式匹配</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch18-01-all-the-places-for-patterns.html"><strong aria-hidden="true">18.1.</strong> 所有可能会用到模式的位置</a></li><li class="chapter-item expanded "><a href="ch18-02-refutability.html"><strong aria-hidden="true">18.2.</strong> Refutability可反驳性: 模式是否会匹配失效</a></li><li class="chapter-item expanded "><a href="ch18-03-pattern-syntax.html"><strong aria-hidden="true">18.3.</strong> 模式语法</a></li></ol></li><li class="chapter-item expanded "><a href="ch19-00-advanced-features.html"><strong aria-hidden="true">19.</strong> 高级特征</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch19-01-unsafe-rust.html"><strong aria-hidden="true">19.1.</strong> 不安全的 Rust</a></li><li class="chapter-item expanded "><a href="ch19-03-advanced-traits.html"><strong aria-hidden="true">19.2.</strong> 高级 trait</a></li><li class="chapter-item expanded "><a href="ch19-04-advanced-types.html"><strong aria-hidden="true">19.3.</strong> 高级类型</a></li><li class="chapter-item expanded "><a href="ch19-05-advanced-functions-and-closures.html"><strong aria-hidden="true">19.4.</strong> 高级函数与闭包</a></li><li class="chapter-item expanded "><a href="ch19-06-macros.html"><strong aria-hidden="true">19.5.</strong></a></li></ol></li><li class="chapter-item expanded "><a href="ch20-00-final-project-a-web-server.html"><strong aria-hidden="true">20.</strong> 最后的项目:构建多线程 web server</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="ch20-01-single-threaded.html"><strong aria-hidden="true">20.1.</strong> 建立单线程 web server</a></li><li class="chapter-item expanded "><a href="ch20-02-multithreaded.html"><strong aria-hidden="true">20.2.</strong> 将单线程 server 变为多线程 server</a></li><li class="chapter-item expanded "><a href="ch20-03-graceful-shutdown-and-cleanup.html"><strong aria-hidden="true">20.3.</strong> 优雅停机与清理</a></li></ol></li><li class="chapter-item expanded "><a href="appendix-00.html"><strong aria-hidden="true">21.</strong> 附录</a></li><li><ol class="section"><li class="chapter-item expanded "><a href="appendix-01-keywords.html"><strong aria-hidden="true">21.1.</strong> A - 关键字</a></li><li class="chapter-item expanded "><a href="appendix-02-operators.html"><strong aria-hidden="true">21.2.</strong> B - 运算符与符号</a></li><li class="chapter-item expanded "><a href="appendix-03-derivable-traits.html"><strong aria-hidden="true">21.3.</strong> C - 可派生的 trait</a></li><li class="chapter-item expanded "><a href="appendix-04-useful-development-tools.html" class="active"><strong aria-hidden="true">21.4.</strong> D - 实用开发工具</a></li><li class="chapter-item expanded "><a href="appendix-05-editions.html"><strong aria-hidden="true">21.5.</strong> E - 版本</a></li><li class="chapter-item expanded "><a href="appendix-06-translation.html"><strong aria-hidden="true">21.6.</strong> F - 本书译本</a></li><li class="chapter-item expanded "><a href="appendix-07-nightly-rust.html"><strong aria-hidden="true">21.7.</strong> G - Rust 是如何开发的与 “Nightly Rust”</a></li></ol></li></ol>
</div>
<div id="sidebar-resize-handle" class="sidebar-resize-handle">
<div class="sidebar-resize-indicator"></div>
</div>
</nav>
<!-- Track and set sidebar scroll position -->
<script>
var sidebarScrollbox = document.querySelector('#sidebar .sidebar-scrollbox');
sidebarScrollbox.addEventListener('click', function(e) {
if (e.target.tagName === 'A') {
sessionStorage.setItem('sidebar-scroll', sidebarScrollbox.scrollTop);
}
}, { passive: true });
var sidebarScrollTop = sessionStorage.getItem('sidebar-scroll');
sessionStorage.removeItem('sidebar-scroll');
if (sidebarScrollTop) {
// preserve sidebar scroll position when navigating via links within sidebar
sidebarScrollbox.scrollTop = sidebarScrollTop;
} else {
// scroll sidebar to current active section when navigating via "next/previous chapter" buttons
var activeSection = document.querySelector('#sidebar .active');
if (activeSection) {
activeSection.scrollIntoView({ block: 'center' });
}
}
</script>
<div id="page-wrapper" class="page-wrapper">
<div class="page">
<div id="menu-bar-hover-placeholder"></div>
<div id="menu-bar" class="menu-bar sticky">
<div class="left-buttons">
<label id="sidebar-toggle" class="icon-button" for="sidebar-toggle-anchor" title="Toggle Table of Contents" aria-label="Toggle Table of Contents" aria-controls="sidebar">
<i class="fa fa-bars"></i>
</label>
<button id="theme-toggle" class="icon-button" type="button" title="Change theme" aria-label="Change theme" aria-haspopup="true" aria-expanded="false" aria-controls="theme-list">
<i class="fa fa-paint-brush"></i>
</button>
<ul id="theme-list" class="theme-popup" aria-label="Themes" role="menu">
<li role="none"><button role="menuitem" class="theme" id="light">Light</button></li>
<li role="none"><button role="menuitem" class="theme" id="rust">Rust</button></li>
<li role="none"><button role="menuitem" class="theme" id="coal">Coal</button></li>
<li role="none"><button role="menuitem" class="theme" id="navy">Navy</button></li>
<li role="none"><button role="menuitem" class="theme" id="ayu">Ayu</button></li>
</ul>
<button id="search-toggle" class="icon-button" type="button" title="Search. (Shortkey: s)" aria-label="Toggle Searchbar" aria-expanded="false" aria-keyshortcuts="S" aria-controls="searchbar">
<i class="fa fa-search"></i>
</button>
</div>
<h1 class="menu-title">Rust 程序设计语言 简体中文版</h1>
<div class="right-buttons">
<a href="print.html" title="Print this book" aria-label="Print this book">
<i id="print-button" class="fa fa-print"></i>
</a>
<a href="https://github.com/KaiserY/trpl-zh-cn/tree/main" title="Git repository" aria-label="Git repository">
<i id="git-repository-button" class="fa fa-github"></i>
</a>
<a href="https://github.com/KaiserY/trpl-zh-cn/edit/main/src/appendix-04-useful-development-tools.md" title="Suggest an edit" aria-label="Suggest an edit">
<i id="git-edit-button" class="fa fa-edit"></i>
</a>
</div>
</div>
<div id="search-wrapper" class="hidden">
<form id="searchbar-outer" class="searchbar-outer">
<input type="search" id="searchbar" name="searchbar" placeholder="Search this book ..." aria-controls="searchresults-outer" aria-describedby="searchresults-header">
</form>
<div id="searchresults-outer" class="searchresults-outer hidden">
<div id="searchresults-header" class="searchresults-header"></div>
<ul id="searchresults">
</ul>
</div>
</div>
<!-- Apply ARIA attributes after the sidebar and the sidebar toggle button are added to the DOM -->
<script>
document.getElementById('sidebar-toggle').setAttribute('aria-expanded', sidebar === 'visible');
document.getElementById('sidebar').setAttribute('aria-hidden', sidebar !== 'visible');
Array.from(document.querySelectorAll('#sidebar a')).forEach(function(link) {
link.setAttribute('tabIndex', sidebar === 'visible' ? 0 : -1);
});
</script>
<div id="content" class="content">
<main>
<h2 id="附录-d实用开发工具"><a class="header" href="#附录-d实用开发工具">附录 D实用开发工具</a></h2>
<blockquote>
<p><a href="https://github.com/rust-lang/book/blob/main/src/appendix-04-useful-development-tools.md">appendix-04-useful-development-tools.md</a>
<br />
commit 5057f157cd0b35bc7d0dc0af6ef622fa4c480996</p>
</blockquote>
<p>本附录,我们将讨论 Rust 项目提供的用于开发 Rust 代码的工具。</p>
<h3 id="通过-rustfmt-自动格式化"><a class="header" href="#通过-rustfmt-自动格式化">通过 <code>rustfmt</code> 自动格式化</a></h3>
<p><code>rustfmt</code> 工具根据社区代码风格格式化代码。很多项目使用 <code>rustfmt</code> 来避免编写 Rust 风格的争论:所有人都用这个工具格式化代码!</p>
<p>安装 <code>rustfmt</code></p>
<pre><code class="language-console">$ rustup component add rustfmt
</code></pre>
<p>这会提供 <code>rustfmt</code><code>cargo-fmt</code>,类似于 Rust 同时安装 <code>rustc</code><code>cargo</code>。为了格式化整个 Cargo 项目:</p>
<pre><code class="language-console">$ cargo fmt
</code></pre>
<p>运行此命令会格式化当前 crate 中所有的 Rust 代码。这应该只会改变代码风格,而不是代码语义。请查看 <a href="https://github.com/rust-lang/rustfmt">该文档</a> 了解 <code>rustfmt</code> 的更多信息。</p>
<h3 id="通过-rustfix-修复代码"><a class="header" href="#通过-rustfix-修复代码">通过 <code>rustfix</code> 修复代码</a></h3>
<p>如果你编写过 Rust 代码,那么你可能见过那些有很明显修复方式的编译器警告。例如,考虑如下代码:</p>
<p><span class="filename">文件名src/main.rs</span></p>
<pre><pre class="playground"><code class="language-rust">fn do_something() {}
fn main() {
for i in 0..100 {
do_something();
}
}</code></pre></pre>
<p>这里调用了 <code>do_something</code> 函数 100 次,不过从未在 <code>for</code> 循环体中使用变量 <code>i</code>。Rust 会警告说:</p>
<pre><code class="language-console">$ cargo build
Compiling myprogram v0.1.0 (file:///projects/myprogram)
warning: unused variable: `i`
--&gt; src/main.rs:4:9
|
4 | for i in 0..100 {
| ^ help: consider using `_i` instead
|
= note: #[warn(unused_variables)] on by default
Finished dev [unoptimized + debuginfo] target(s) in 0.50s
</code></pre>
<p>警告中建议使用 <code>_i</code> 名称:下划线表明该变量有意不使用。我们可以通过 <code>cargo fix</code> 命令使用 <code>rustfix</code> 工具来自动采用该建议:</p>
<pre><code class="language-console">$ cargo fix
Checking myprogram v0.1.0 (file:///projects/myprogram)
Fixing src/main.rs (1 fix)
Finished dev [unoptimized + debuginfo] target(s) in 0.59s
</code></pre>
<p>如果再次查看 <em>src/main.rs</em>,会发现 <code>cargo fix</code> 修改了代码:</p>
<p><span class="filename">文件名src/main.rs</span></p>
<pre><pre class="playground"><code class="language-rust">fn do_something() {}
fn main() {
for _i in 0..100 {
do_something();
}
}</code></pre></pre>
<p>现在 <code>for</code> 循环变量变为 <code>_i</code>,警告也不再出现。</p>
<p><code>cargo fix</code> 命令可以用于在不同 Rust 版本间迁移代码。版本在附录 E 中介绍。</p>
<h3 id="通过-clippy-提供更多-lint-功能"><a class="header" href="#通过-clippy-提供更多-lint-功能">通过 <code>clippy</code> 提供更多 lint 功能</a></h3>
<p><code>clippy</code> 工具是一系列 lint 的集合,用于捕捉常见错误和改进 Rust 代码。</p>
<p>安装 <code>clippy</code></p>
<pre><code class="language-console">$ rustup component add clippy
</code></pre>
<p>对任何 Cargo 项目运行 clippy 的 lint</p>
<pre><code class="language-console">$ cargo clippy
</code></pre>
<p>例如,如果程序使用了如 pi 这样数学常数的近似值,如下:</p>
<p><span class="filename">文件名src/main.rs</span></p>
<pre><pre class="playground"><code class="language-rust">fn main() {
let x = 3.1415;
let r = 8.0;
println!(&quot;the area of the circle is {}&quot;, x * r * r);
}</code></pre></pre>
<p>在此项目上运行 <code>cargo clippy</code> 会导致这个错误:</p>
<pre><code class="language-text">error: approximate value of `f{32, 64}::consts::PI` found
--&gt; src/main.rs:2:13
|
2 | let x = 3.1415;
| ^^^^^^
|
= note: `#[deny(clippy::approx_constant)]` on by default
= help: consider using the constant directly
= help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#approx_constant
</code></pre>
<p>这告诉我们 Rust 定义了更为精确的常量,而如果使用了这些常量程序将更加准确。如下代码就不会导致 <code>clippy</code> 产生任何错误或警告:</p>
<p><span class="filename">文件名src/main.rs</span></p>
<pre><pre class="playground"><code class="language-rust">fn main() {
let x = std::f64::consts::PI;
let r = 8.0;
println!(&quot;the area of the circle is {}&quot;, x * r * r);
}</code></pre></pre>
<p>请查看 <a href="https://github.com/rust-lang/rust-clippy">其文档</a> 来了解 <code>clippy</code> 的更多信息。</p>
<h3 id="使用-rust-analyzer-的-ide-集成"><a class="header" href="#使用-rust-analyzer-的-ide-集成">使用 <code>rust-analyzer</code> 的 IDE 集成</a></h3>
<p>为了帮助 IDE 集成Rust 社区建议使用 <a href="https://rust-analyzer.github.io"><code>rust-analyzer</code></a>。这个工具是一组以编译器为中心的实用程序,它实现了 <a href="http://langserver.org/">Language Server Protocol</a>(一个 IDE 与编程语言之间的通信规范)。<code>rust-analyzer</code> 可以用于不同的客户端,比如 <a href="https://marketplace.visualstudio.com/items?itemName=rust-lang.rust-analyzer">Visual Studio Code 的 Rust analyzer 插件</a></p>
<p>访问 <code>rust-analyzer</code> 项目的 <a href="https://rust-analyzer.github.io">主页</a> 来了解如何安装它,然后为你的 IDE 安装 language server 支持。如此你的 IDE 便会获得如自动补全、跳转到定义和 inline error 之类的功能。</p>
</main>
<nav class="nav-wrapper" aria-label="Page navigation">
<!-- Mobile navigation buttons -->
<a rel="prev" href="appendix-03-derivable-traits.html" class="mobile-nav-chapters previous" title="Previous chapter" aria-label="Previous chapter" aria-keyshortcuts="Left">
<i class="fa fa-angle-left"></i>
</a>
<a rel="next prefetch" href="appendix-05-editions.html" class="mobile-nav-chapters next" title="Next chapter" aria-label="Next chapter" aria-keyshortcuts="Right">
<i class="fa fa-angle-right"></i>
</a>
<div style="clear: both"></div>
</nav>
</div>
</div>
<nav class="nav-wide-wrapper" aria-label="Page navigation">
<a rel="prev" href="appendix-03-derivable-traits.html" class="nav-chapters previous" title="Previous chapter" aria-label="Previous chapter" aria-keyshortcuts="Left">
<i class="fa fa-angle-left"></i>
</a>
<a rel="next prefetch" href="appendix-05-editions.html" class="nav-chapters next" title="Next chapter" aria-label="Next chapter" aria-keyshortcuts="Right">
<i class="fa fa-angle-right"></i>
</a>
</nav>
</div>
<script>
window.playground_copyable = true;
</script>
<script src="elasticlunr.min.js"></script>
<script src="mark.min.js"></script>
<script src="searcher.js"></script>
<script src="clipboard.min.js"></script>
<script src="highlight.js"></script>
<script src="book.js"></script>
<!-- Custom JS scripts -->
<script src="ferris.js"></script>
</div>
</body>
</html>