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nomicon/src/vec-dealloc.md

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# Deallocating
Next we should implement Drop so that we don't massively leak tons of resources.
The easiest way is to just call `pop` until it yields None, and then deallocate
our buffer. Note that calling `pop` is unneeded if `T: !Drop`. In theory we can
ask Rust if `T` `needs_drop` and omit the calls to `pop`. However in practice
LLVM is *really* good at removing simple side-effect free code like this, so I
wouldn't bother unless you notice it's not being stripped (in this case it is).
We must not call `Global.deallocate` when `self.cap == 0`, as in this case we
haven't actually allocated any memory.
```rust,ignore
impl<T> Drop for Vec<T> {
fn drop(&mut self) {
if self.cap != 0 {
while let Some(_) = self.pop() { }
unsafe {
let c: NonNull<T> = self.ptr.into();
Global.deallocate(c.cast(),
Layout::array::<T>(self.cap).unwrap());
}
}
}
}
```