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# Deallocating
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Next we should implement Drop so that we don't massively leak tons of resources.
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The easiest way is to just call `pop` until it yields None, and then deallocate
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our buffer. Note that calling `pop` is unneeded if `T: !Drop`. In theory we can
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ask Rust if `T` `needs_drop` and omit the calls to `pop`. However in practice
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LLVM is *really* good at removing simple side-effect free code like this, so I
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wouldn't bother unless you notice it's not being stripped (in this case it is).
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We must not call `alloc::dealloc` when `self.cap == 0`, as in this case we
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haven't actually allocated any memory.
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```rust,ignore
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impl<T> Drop for Vec<T> {
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fn drop(&mut self) {
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if self.cap != 0 {
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while let Some(_) = self.pop() { }
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let layout = Layout::array::<T>(self.cap).unwrap();
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unsafe {
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alloc::dealloc(self.ptr.as_ptr() as *mut u8, layout);
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}
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}
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}
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}
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```
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