|
|
|
# What Unsafe Rust Can Do
|
|
|
|
|
|
|
|
The only things that are different in Unsafe Rust are that you can:
|
|
|
|
|
|
|
|
* Dereference raw pointers
|
|
|
|
* Call `unsafe` functions (including C functions, compiler intrinsics, and the raw allocator)
|
|
|
|
* Implement `unsafe` traits
|
|
|
|
* Mutate statics
|
|
|
|
* Access fields of `union`s
|
|
|
|
|
|
|
|
That's it. The reason these operations are relegated to Unsafe is that misusing
|
|
|
|
any of these things will cause the ever dreaded Undefined Behavior. Invoking
|
|
|
|
Undefined Behavior gives the compiler full rights to do arbitrarily bad things
|
|
|
|
to your program. You definitely *should not* invoke Undefined Behavior.
|
|
|
|
|
|
|
|
Unlike C, Undefined Behavior is pretty limited in scope in Rust. All the core
|
|
|
|
language cares about is preventing the following things:
|
|
|
|
|
|
|
|
* Dereferencing (using the `*` operator on) dangling or unaligned pointers (see below)
|
|
|
|
* Breaking the [pointer aliasing rules][]
|
|
|
|
* Calling a function with the wrong call ABI or wrong unwind ABI.
|
|
|
|
* Causing a [data race][race]
|
|
|
|
* Executing code compiled with [target features][] that the current thread of execution does
|
|
|
|
not support
|
|
|
|
* Producing invalid values (either alone or as a field of a compound type such
|
|
|
|
as `enum`/`struct`/array/tuple):
|
|
|
|
* a `bool` that isn't 0 or 1
|
|
|
|
* an `enum` with an invalid discriminant
|
|
|
|
* a null `fn` pointer
|
|
|
|
* a `char` outside the ranges [0x0, 0xD7FF] and [0xE000, 0x10FFFF]
|
|
|
|
* a `!` (all values are invalid for this type)
|
|
|
|
* an integer (`i*`/`u*`), floating point value (`f*`), or raw pointer read from
|
|
|
|
[uninitialized memory][]
|
|
|
|
* a reference/`Box` that is dangling, unaligned, or points to an invalid value.
|
|
|
|
* a wide reference, `Box`, or raw pointer that has invalid metadata:
|
|
|
|
* `dyn Trait` metadata is invalid if it is not a pointer to a vtable for
|
|
|
|
`Trait` that matches the actual dynamic trait the pointer or reference points to
|
|
|
|
* slice metadata is invalid if the length is not a valid `usize`
|
|
|
|
(i.e., it must not be read from uninitialized memory)
|
|
|
|
* a `str` that isn't valid UTF-8
|
|
|
|
* a type with custom invalid values that is one of those values, such as a
|
|
|
|
`NonNull` that is null. (Requesting custom invalid values is an unstable
|
|
|
|
feature, but some stable libstd types, like `NonNull`, make use of it.)
|
|
|
|
|
|
|
|
"Producing" a value happens any time a value is assigned, passed to a
|
|
|
|
function/primitive operation or returned from a function/primitive operation.
|
|
|
|
|
|
|
|
A reference/pointer is "dangling" if it is null or not all of the bytes it
|
|
|
|
points to are part of the same allocation (so in particular they all have to be
|
|
|
|
part of *some* allocation). The span of bytes it points to is determined by the
|
|
|
|
pointer value and the size of the pointee type. As a consequence, if the span is
|
|
|
|
empty, "dangling" is the same as "non-null". Note that slices point to their
|
|
|
|
entire range, so it's very important that the length metadata is never too large
|
|
|
|
(in particular, allocations and therefore slices cannot be bigger than
|
|
|
|
`isize::MAX` bytes). If for some reason this is too cumbersome, consider using
|
|
|
|
raw pointers.
|
|
|
|
|
|
|
|
That's it. That's all the causes of Undefined Behavior baked into Rust. Of
|
|
|
|
course, unsafe functions and traits are free to declare arbitrary other
|
|
|
|
constraints that a program must maintain to avoid Undefined Behavior. For
|
|
|
|
instance, the allocator APIs declare that deallocating unallocated memory is
|
|
|
|
Undefined Behavior.
|
|
|
|
|
|
|
|
However, violations of these constraints generally will just transitively lead to one of
|
|
|
|
the above problems. Some additional constraints may also derive from compiler
|
|
|
|
intrinsics that make special assumptions about how code can be optimized. For instance,
|
|
|
|
Vec and Box make use of intrinsics that require their pointers to be non-null at all times.
|
|
|
|
|
|
|
|
Rust is otherwise quite permissive with respect to other dubious operations.
|
|
|
|
Rust considers it "safe" to:
|
|
|
|
|
|
|
|
* Deadlock
|
|
|
|
* Have a [race condition][race]
|
|
|
|
* Leak memory
|
|
|
|
* Fail to call destructors
|
|
|
|
* Overflow integers
|
|
|
|
* Abort the program
|
|
|
|
* Delete the production database
|
|
|
|
|
|
|
|
However any program that actually manages to do such a thing is *probably*
|
|
|
|
incorrect. Rust provides lots of tools to make these things rare, but
|
|
|
|
these problems are considered impractical to categorically prevent.
|
|
|
|
|
|
|
|
[pointer aliasing rules]: references.html
|
|
|
|
[uninitialized memory]: uninitialized.html
|
|
|
|
[race]: races.html
|
|
|
|
[target features]: ../reference/attributes/codegen.html#the-target_feature-attribute
|