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nomicon/src/conversions.md

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# Type Conversions
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At the end of the day, everything is just a pile of bits somewhere, and type
systems are just there to help us use those bits right. There are two common
problems with typing bits: needing to reinterpret those exact bits as a
different type, and needing to change the bits to have equivalent meaning for
a different type. Because Rust encourages encoding important properties in the
type system, these problems are incredibly pervasive. As such, Rust
consequently gives you several ways to solve them.
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First we'll look at the ways that Safe Rust gives you to reinterpret values.
The most trivial way to do this is to just destructure a value into its
constituent parts and then build a new type out of them. e.g.
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```rust
struct Foo {
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x: u32,
y: u16,
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}
struct Bar {
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a: u32,
b: u16,
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}
fn reinterpret(foo: Foo) -> Bar {
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let Foo { x, y } = foo;
Bar { a: x, b: y }
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}
```
But this is, at best, annoying. For common conversions, Rust provides
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more ergonomic alternatives.