|
|
|
@ -31,7 +31,7 @@ panics can only be caught by the parent thread. This means catching a panic
|
|
|
|
|
requires spinning up an entire OS thread! This unfortunately stands in conflict
|
|
|
|
|
to Rust's philosophy of zero-cost abstractions.
|
|
|
|
|
|
|
|
|
|
There is an API called [`catch_unwind`][catch_unwind] that enables catching a panic
|
|
|
|
|
There is an API called [`catch_unwind`] that enables catching a panic
|
|
|
|
|
without spawning a thread. Still, we would encourage you to only do this
|
|
|
|
|
sparingly. In particular, Rust's current unwinding implementation is heavily
|
|
|
|
|
optimized for the "doesn't unwind" case. If a program doesn't unwind, there
|
|
|
|
@ -48,4 +48,4 @@ point is up to you, but *something* must be done. If you fail to do this,
|
|
|
|
|
at best, your application will crash and burn. At worst, your application *won't*
|
|
|
|
|
crash and burn, and will proceed with completely clobbered state.
|
|
|
|
|
|
|
|
|
|
[catch_unwind]: https://doc.rust-lang.org/std/panic/fn.catch_unwind.html
|
|
|
|
|
[`catch_unwind`]: https://doc.rust-lang.org/std/panic/fn.catch_unwind.html
|
|
|
|
|