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88 lines
2.7 KiB
88 lines
2.7 KiB
% PhantomData
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When working with unsafe code, we can often end up in a situation where
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types or lifetimes are logically associated with a struct, but not actually
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part of a field. This most commonly occurs with lifetimes. For instance, the
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`Iter` for `&'a [T]` is (approximately) defined as follows:
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```rust,ignore
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struct Iter<'a, T: 'a> {
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ptr: *const T,
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end: *const T,
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}
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```
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However because `'a` is unused within the struct's body, it's *unbounded*.
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Because of the troubles this has historically caused, unbounded lifetimes and
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types are *illegal* in struct definitions. Therefore we must somehow refer
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to these types in the body. Correctly doing this is necessary to have
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correct variance and drop checking.
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We do this using *PhantomData*, which is a special marker type. PhantomData
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consumes no space, but simulates a field of the given type for the purpose of
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static analysis. This was deemed to be less error-prone than explicitly telling
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the type-system the kind of variance that you want, while also providing other
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useful such as the information needed by drop check.
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Iter logically contains a bunch of `&'a T`s, so this is exactly what we tell
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the PhantomData to simulate:
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```
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use std::marker;
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struct Iter<'a, T: 'a> {
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ptr: *const T,
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end: *const T,
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_marker: marker::PhantomData<&'a T>,
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}
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```
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and that's it. The lifetime will be bounded, and your iterator will be variant
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over `'a` and `T`. Everything Just Works.
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Another important example is Vec, which is (approximately) defined as follows:
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```
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struct Vec<T> {
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data: *const T, // *const for variance!
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len: usize,
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cap: usize,
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}
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```
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Unlike the previous example it *appears* that everything is exactly as we
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want. Every generic argument to Vec shows up in the at least one field.
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Good to go!
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Nope.
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The drop checker will generously determine that Vec<T> does not own any values
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of type T. This will in turn make it conclude that it does *not* need to worry
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about Vec dropping any T's in its destructor for determining drop check
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soundness. This will in turn allow people to create unsoundness using
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Vec's destructor.
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In order to tell dropck that we *do* own values of type T, and therefore may
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drop some T's when *we* drop, we must add an extra PhantomData saying exactly
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that:
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```
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use std::marker;
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struct Vec<T> {
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data: *const T, // *const for covariance!
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len: usize,
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cap: usize,
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_marker: marker::PhantomData<T>,
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}
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```
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Raw pointers that own an allocation is such a pervasive pattern that the
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standard library made a utility for itself called `Unique<T>` which:
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* wraps a `*const T` for variance
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* includes a `PhantomData<T>`,
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* auto-derives Send/Sync as if T was contained
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* marks the pointer as NonZero for the null-pointer optimization
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