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137 lines
3.4 KiB
137 lines
3.4 KiB
% RawVec
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We've actually reached an interesting situation here: we've duplicated the logic
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for specifying a buffer and freeing its memory. Now that we've implemented it
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and identified *actual* logic duplication, this is a good time to perform some
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logic compression.
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We're going to abstract out the `(ptr, cap)` pair and give them the logic for
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allocating, growing, and freeing:
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```rust,ignore
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struct RawVec<T> {
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ptr: Unique<T>,
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cap: usize,
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}
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impl<T> RawVec<T> {
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fn new() -> Self {
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assert!(mem::size_of::<T>() != 0, "TODO: implement ZST support");
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unsafe {
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RawVec { ptr: Unique::new(heap::EMPTY as *mut T), cap: 0 }
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}
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}
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// unchanged from Vec
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fn grow(&mut self) {
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unsafe {
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let align = mem::align_of::<T>();
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let elem_size = mem::size_of::<T>();
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let (new_cap, ptr) = if self.cap == 0 {
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let ptr = heap::allocate(elem_size, align);
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(1, ptr)
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} else {
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let new_cap = 2 * self.cap;
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let ptr = heap::reallocate(*self.ptr as *mut _,
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self.cap * elem_size,
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new_cap * elem_size,
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align);
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(new_cap, ptr)
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};
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// If allocate or reallocate fail, we'll get `null` back
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if ptr.is_null() { oom() }
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self.ptr = Unique::new(ptr as *mut _);
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self.cap = new_cap;
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}
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}
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}
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impl<T> Drop for RawVec<T> {
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fn drop(&mut self) {
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if self.cap != 0 {
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let align = mem::align_of::<T>();
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let elem_size = mem::size_of::<T>();
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let num_bytes = elem_size * self.cap;
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unsafe {
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heap::deallocate(*self.ptr as *mut _, num_bytes, align);
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}
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}
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}
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}
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```
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And change vec as follows:
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```rust,ignore
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pub struct Vec<T> {
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buf: RawVec<T>,
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len: usize,
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}
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impl<T> Vec<T> {
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fn ptr(&self) -> *mut T { *self.buf.ptr }
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fn cap(&self) -> usize { self.buf.cap }
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pub fn new() -> Self {
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Vec { buf: RawVec::new(), len: 0 }
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}
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// push/pop/insert/remove largely unchanged:
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// * `self.ptr -> self.ptr()`
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// * `self.cap -> self.cap()`
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// * `self.grow -> self.buf.grow()`
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}
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impl<T> Drop for Vec<T> {
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fn drop(&mut self) {
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while let Some(_) = self.pop() {}
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// deallocation is handled by RawVec
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}
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}
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```
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And finally we can really simplify IntoIter:
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```rust,ignore
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struct IntoIter<T> {
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_buf: RawVec<T>, // we don't actually care about this. Just need it to live.
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start: *const T,
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end: *const T,
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}
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// next and next_back literally unchanged since they never referred to the buf
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impl<T> Drop for IntoIter<T> {
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fn drop(&mut self) {
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// only need to ensure all our elements are read;
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// buffer will clean itself up afterwards.
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for _ in &mut *self {}
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}
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}
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impl<T> Vec<T> {
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pub fn into_iter(self) -> IntoIter<T> {
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unsafe {
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// need to use ptr::read to unsafely move the buf out since it's
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// not Copy, and Vec implements Drop (so we can't destructure it).
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let buf = ptr::read(&self.buf);
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let len = self.len;
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mem::forget(self);
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IntoIter {
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start: *buf.ptr,
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end: buf.ptr.offset(len as isize),
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_buf: buf,
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}
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}
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}
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}
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```
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Much better.
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