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1.7 KiB
1.7 KiB
算术溢出导致的panic
在 Rust 中,溢出后的数值被截断是很正常的:
let x: u16 = 65535;
let v = x as u8;
println!("{}", v)
最终程序会输出255
, 因此大家可能会下意识地就觉得算数操作在 Rust 中只会导致结果的不正确,并不会导致异常。但是实际上,如果是因为算术操作符导致的溢出,就会让整个程序 panic:
fn main() {
let x: u8 = 10;
let v = x + u8::MAX;
println!("{}", v)
}
输出结果如下:
thread 'main' panicked at 'attempt to add with overflow', src/main.rs:5:13
那么当我们确实有这种需求时,该如何做呢?可以使用 Rust 提供的checked_xxx
系列方法:
fn main() {
let x: u8 = 10;
let v = x.checked_add(u8::MAX).unwrap_or(0);
println!("{}", v)
}
也许你会觉得本章内容其实算不上什么陷阱,但是在实际项目快速迭代中,越是不起眼的地方越是容易出错:
fn main() {
let v = production_rate_per_hour(5);
println!("{}", v);
}
pub fn production_rate_per_hour(speed: u8) -> f64 {
let cph: u8 = 221;
match speed {
1..=4 => (speed * cph) as f64,
5..=8 => (speed * cph) as f64 * 0.9,
9..=10 => (speed * cph) as f64 * 0.77,
_ => 0 as f64,
}
}
pub fn working_items_per_minute(speed: u8) -> u32 {
(production_rate_per_hour(speed) / 60 as f64) as u32
}
上述代码中,speed * cph
就会直接 panic:
thread 'main' panicked at 'attempt to multiply with overflow', src/main.rs:10:18
是不是还藏的挺隐蔽的?因此大家在 Rust 中做数学运算时,要多留一个心眼,免得上了生产才发现问题所在。或者,你也可以做好单元测试:)